Invasion Plans
Stronghold — rare
Enchantment
Sets Invasion Plans has been printed in:
Stronghold — rare
Enchantment
Sets Invasion Plans has been printed in:
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Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
Enchantment
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters the battlefield, untap all creatures.
Enchantment
Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment
Wall creatures can attack as though they didn't have defender.
Enchantment — Aura
Enchant creature
When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
Enchantment
At the beginning of each player's upkeep, that player discards a card at random.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner's hand.
Enchantment — Aura
Enchant creature
: Enchanted creature gets +1/-1 until end of turn.
Enchantment
When a player casts a spell, sacrifice Hesitation and counter that spell.
Enchantment
Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or sorcery spell this turn.
Enchantment
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
Enchantment
Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
Enchantment
, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
Enchantment
If you would draw a card, you may put a study counter on Pursuit of Knowledge instead.
Remove three study counters from Pursuit of Knowledge, Sacrifice Pursuit of Knowledge: Draw seven cards.
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