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Nomads en Kor (Stronghold)

Nomads en-Kor

Stronghold — common

Creature — Kor Nomad Soldier

Sets Nomads en-Kor has been printed in:

Nomads en Kor (Stronghold)

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Rating:

5.19/10

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Cards like Nomads en-Kor in Stronghold:

Warrior enKor

Warrior en-Kor

Creature — Kor Warrior Knight (2/2)

: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

3 /10
$0.25
Lancers enKor

Lancers en-Kor

Creature — Kor Soldier (3/3)

Trample
: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.

1.6 /10
$0.23
Shaman enKor

Shaman en-Kor

Creature — Kor Cleric Shaman (1/2)

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

4.3 /10
$1.68
Spirit enKor

Spirit en-Kor

Creature — Kor Spirit (2/2)

Flying
: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

2.7 /10
$0.12
Honor Guard

Honor Guard

Creature — Human Soldier (1/1)

: Honor Guard gets +0/+1 until end of turn.

0.8 /10
$0.06
Duct Crawler

Duct Crawler

Creature — Insect (1/1)

: Target creature can't block Duct Crawler this turn.

0.4 /10
$0.07
Wall of Essence

Wall of Essence

Creature — Wall (0/4)

Defender (This creature can't attack.)
Whenever Wall of Essence is dealt combat damage, you gain that much life.

6.6 /10
$0.32
Calming Licid

Calming Licid

Creature — Licid (2/2)

, : Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature can't attack.

1.3 /10
$0.12
Samite Blessing

Samite Blessing

Enchantment — Aura

Enchant creature
Enchanted creature has ": The next time a source of your choice would deal damage to target creature this turn, prevent that damage."

2.2 /10
$0.13
Skyshroud Archer

Skyshroud Archer

Creature — Elf Archer (1/1)

: Target creature with flying gets -1/-1 until end of turn.

2 /10
$0.12
Soltari Champion

Soltari Champion

Creature — Soltari Soldier (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Champion attacks, other creatures you control get +1/+1 until end of turn.

5.1 /10
$2.94
Tidal Warrior

Tidal Warrior

Creature — Merfolk Warrior (1/1)

: Target land becomes an Island until end of turn.

5.9 /10
$0.23
Warrior Angel

Warrior Angel

Creature — Angel Warrior (3/4)

Flying
Whenever Warrior Angel deals damage, you gain that much life.

0.8 /10
$0.44
Skyshroud Falcon

Skyshroud Falcon

Creature — Bird (1/1)

Flying, vigilance

2.2 /10
$0.16
Spindrift Drake

Spindrift Drake

Creature — Drake (2/1)

Flying
At the beginning of your upkeep, sacrifice Spindrift Drake unless you pay .

0.5 /10
$0.12
Venerable Monk

Venerable Monk

Creature — Human Monk Cleric (2/2)

When Venerable Monk enters the battlefield, you gain 2 life.

1.6 /10
$0.07
Youthful Knight

Youthful Knight

Creature — Human Knight (2/1)

First strike

3.3 /10
$0.15
Crystalline Sliver

Crystalline Sliver

Creature — Sliver (2/2)

All Slivers have shroud. (They can't be the targets of spells or abilities.)

8.7 /10
$1.78
Victual Sliver

Victual Sliver

Creature — Sliver (2/2)

All Slivers have ", Sacrifice this permanent: You gain 4 life."

3.9 /10
$0.38
Wall of Souls

Wall of Souls

Creature — Wall (0/4)

Defender (This creature can't attack.)
Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.

4.3 /10
$0.46

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