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Primal Rage (Stronghold)

Primal Rage

Stronghold — uncommon

Enchantment

Sets Primal Rage has been printed in:

Primal Rage (Stronghold)

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Rating:

8.09/10

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Cards like Primal Rage in Stronghold:

Volraths Gardens

Volrath's Gardens

Enchantment

, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.

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Rolling Stones

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Enchantment

Wall creatures can attack as though they didn't have defender.

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Awakening

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At the beginning of each upkeep, untap all creatures and lands.

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Heat of Battle

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Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.

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Overgrowth

Overgrowth

Enchantment — Aura

Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .

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Sacred Ground

Sacred Ground

Enchantment

Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.

4.7 /10
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Amok

Amok

Enchantment

, Discard a card at random: Put a +1/+1 counter on target creature.

1.4 /10
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Burgeoning

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Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

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Contempt

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Enchantment — Aura

Enchant creature
When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.

1.8 /10
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Conviction

Conviction

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner's hand.

6.9 /10
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Hesitation

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When a player casts a spell, sacrifice Hesitation and counter that spell.

4 /10
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Torment

Torment

Enchantment — Aura

Enchant creature
Enchanted creature gets -3/-0.

0.2 /10
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Hermit Druid

Hermit Druid

Creature — Human Druid (1/1)

, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

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Wall of Blossoms

Wall of Blossoms

Creature — Plant Wall (0/4)

Defender
When Wall of Blossoms enters the battlefield, draw a card.

9.2 /10
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Intruder Alarm

Intruder Alarm

Enchantment

Creatures don't untap during their controllers' untap steps.
Whenever a creature enters the battlefield, untap all creatures.

9.4 /10
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Dream Halls

Dream Halls

Enchantment

Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.

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Grave Pact

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Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

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All creatures block each combat if able.
The attacking player chooses how each creature blocks each combat.

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Victual Sliver

Victual Sliver

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All Slivers have ", Sacrifice this permanent: You gain 4 life."

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Bottomless Pit

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Enchantment

At the beginning of each player's upkeep, that player discards a card at random.

8.4 /10
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