Advanced card search Random card
Revenant (Stronghold)

Revenant

Stronghold — rare

Creature — Spirit

Revenant legal formats:

Standard: Not legal
Future: Not legal
Historic: Not legal
Timeless: Not legal
Gladiator: Not legal
Pioneer: Legal
Explorer: Not legal
Modern: Legal
Legacy: Legal
Pauper: Not legal
Vintage: Legal
Penny: Legal
Commander: Legal
Oathbreaker: Legal
Standardbrawl: Not legal
Brawl: Not legal
Alchemy: Not legal
Pauper Commander: restricted
Duel: Legal
Old School: Not legal
Premodern: Legal
PreDH: Legal

Revenant (Stronghold)

TCGPlayer low price:

$0.31

Buy now! ▶

Loading price data
Loading

Rating:

5/10

Rate This:

Looking for similar cards in Standard?
Here are cards like Revenant in Standard format:

Bloodsworn Squire  Bloodsworn Knight

Bloodsworn Squire // Bloodsworn Knight

Creature — Vampire Soldier // Creature — Vampire Knight (3/3)

, Discard a card: Bloodsworn Squire gains indestructible until end of turn. Tap it. Then if there are four or more creature cards in your graveyard, transform Bloodsworn Squire. (Damage and effects that say "destroy" don't destroy it.)

Bloodsworn Knight

Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard.
, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.)

4.8 /10
$0.02
Old Stickfingers

Old Stickfingers

Legendary Creature — Horror (0/0)

When you cast this spell, reveal cards from the top of your library until you reveal X creature cards. Put all creature cards revealed this way into your graveyard, then put the rest on the bottom of your library in a random order.
Old Stickfingers's power and toughness are each equal to the number of creature cards in your graveyard.

9 /10
$0.45
Monstrous WarLeech

Monstrous War-Leech

Creature — Leech Horror (0/0)

Kicker (You may pay an additional as you cast this spell.)
As Monstrous War-Leech enters the battlefield, if it was kicked, mill four cards. (To mill a card, put the top card of your library into your graveyard.)
Monstrous War-Leech's power and toughness are each equal to the highest mana value among cards in your graveyard.

2.8 /10
$0.03
Chupacabra Echo

Chupacabra Echo

Creature — Beast Horror Spirit (3/2)

Fathomless descent — When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

5.7 /10
$0.03
Invasion of Lorwyn  Winnowing Forces

Invasion of Lorwyn // Winnowing Forces

Battle — Siege // Creature — Elf Warrior (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.

Winnowing Forces

Winnowing Forces's power and toughness are each equal to the number of lands you control.

4.7 /10
$0.03
Invasion of Xerex  Vertex Paladin

Invasion of Xerex // Vertex Paladin

Battle — Siege // Creature — Angel Knight (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Xerex enters the battlefield, return up to one target creature to its owner's hand.

Vertex Paladin

Flying
Vertex Paladin's power and toughness are each equal to the number of creatures you control.

4.7 /10
$0.02
Specter of Mortality

Specter of Mortality

Creature — Specter (3/3)

Flying
When Specter of Mortality enters the battlefield, you may exile one or more creature cards from your graveyard. When you do, each other creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

3.5 /10
$0.07
The Long Reach of Night  Animus of Nights Reach

The Long Reach of Night // Animus of Night's Reach

Enchantment — Saga // Enchantment Creature — Spirit (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Animus of Night's Reach

Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.

7.6 /10
$0.04
Melek Reforged Researcher

Melek, Reforged Researcher

Legendary Creature — Weird Detective (0/0)

Melek, Reforged Researcher's power and toughness are each equal to twice the number of instant and sorcery cards in your graveyard.
The first instant or sorcery spell you cast each turn costs less to cast.

5.2 /10
--
Bortuk Bonerattle

Bortuk Bonerattle

Legendary Creature — Troll Shaman (4/4)

Domain — When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand.

4.4 /10
$0.02
Deathbloom Ritualist

Deathbloom Ritualist

Creature — Elf Warlock (3/5)

: Add X mana of any one color, where X is the number of creature cards in your graveyard.

6.8 /10
$0.13
Starving Revenant

Starving Revenant

Creature — Spirit Horror (4/4)

When Starving Revenant enters the battlefield, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.

6.8 /10
$0.21
Drivnod Carnage Dominus

Drivnod, Carnage Dominus

Legendary Creature — Phyrexian Horror (8/3)

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. ( can be paid with either or 2 life.)

9.5 /10
$5.68
GoShintai of Hidden Cruelty

Go-Shintai of Hidden Cruelty

Legendary Enchantment Creature — Shrine (2/2)

Deathtouch
At the beginning of your end step, you may pay . When you do, destroy target creature with toughness X or less, where X is the number of Shrines you control.

8.6 /10
$0.09
Queens Bay Paladin

Queen's Bay Paladin

Creature — Vampire Knight (5/4)

Whenever Queen's Bay Paladin enters the battlefield or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

5.2 /10
$0.10
Rot Farm Mortipede

Rot Farm Mortipede

Creature — Insect (3/4)

Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

2 /10
$0.02
Sheoldred  The True Scriptures

Sheoldred // The True Scriptures

Legendary Creature — Phyrexian Praetor // Enchantment — Saga (4/5)

Menace
When Sheoldred enters the battlefield, each opponent sacrifices a nontoken creature or planeswalker.
: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.

The True Scriptures

(As this Saga enters and after your draw step, add a lore counter.)
I — For each opponent, destroy up to one target creature or planeswalker that player controls.
II — Each opponent discards three cards, then mills three cards.
III — Put all creature cards from all graveyards onto the battlefield under your control. Exile The True Scriptures, then return it to the battlefield (front face up).

9.5 /10
~$20
Ziatora the Incinerator

Ziatora, the Incinerator

Legendary Creature — Demon Dragon (6/6)

Flying
At the beginning of your end step, you may sacrifice another creature. When you do, Ziatora, the Incinerator deals damage equal to that creature's power to any target and you create three Treasure tokens.

9.3 /10
$3.57
Aclazotz Deepest Betrayal  Temple of the Dead

Aclazotz, Deepest Betrayal // Temple of the Dead

Legendary Creature — Bat God // Land (4/4)

Flying, lifelink
Whenever Aclazotz attacks, each opponent discards a card. For each opponent who can't, you draw a card.
Whenever an opponent discards a land card, create a 1/1 black Bat creature token with flying.
When Aclazotz dies, return it to the battlefield tapped and transformed under its owner's control.

Temple of the Dead

(Transforms from Aclazotz, Deepest Betrayal.)
: Add .
, : Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.

7.8 /10
$5.73
Body Launderer

Body Launderer

Creature — Ogre Rogue (3/3)

Deathtouch
Whenever another nontoken creature you control dies, Body Launderer connives.
When Body Launderer dies, return another target non-Rogue creature card with equal or lesser power from your graveyard to the battlefield.

8.8 /10
$0.94

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.