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Skyshroud Falcon (Stronghold)

Skyshroud Falcon

Stronghold — common

Creature — Bird

Sets Skyshroud Falcon has been printed in:

Skyshroud Falcon (Stronghold)

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2.16/10

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Cards like Skyshroud Falcon in Stronghold:

Shaman enKor

Shaman en-Kor

Creature — Kor Cleric Shaman (1/2)

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

4.3 /10
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Wall of Essence

Wall of Essence

Creature — Wall (0/4)

Defender (This creature can't attack.)
Whenever Wall of Essence is dealt combat damage, you gain that much life.

6.6 /10
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Warrior enKor

Warrior en-Kor

Creature — Kor Warrior Knight (2/2)

: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

3 /10
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Youthful Knight

Youthful Knight

Creature — Human Knight (2/1)

First strike

3.2 /10
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Crystalline Sliver

Crystalline Sliver

Creature — Sliver (2/2)

All Slivers have shroud. (They can't be the targets of spells or abilities.)

8.7 /10
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Victual Sliver

Victual Sliver

Creature — Sliver (2/2)

All Slivers have ", Sacrifice this permanent: You gain 4 life."

3.9 /10
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Foul Imp

Foul Imp

Creature — Imp (2/2)

Flying
When Foul Imp enters the battlefield, you lose 2 life.

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Spirit enKor

Spirit en-Kor

Creature — Kor Spirit (2/2)

Flying
: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

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Warrior Angel

Warrior Angel

Creature — Angel Warrior (3/4)

Flying
Whenever Warrior Angel deals damage, you gain that much life.

0.8 /10
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Acidic Sliver

Acidic Sliver

Creature — Sliver (2/2)

All Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to any target."

4.9 /10
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Calming Licid

Calming Licid

Creature — Licid (2/2)

, : Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature can't attack.

1.3 /10
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Hammerhead Shark

Hammerhead Shark

Creature — Shark (2/3)

Hammerhead Shark can't attack unless defending player controls an Island.

1.5 /10
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Hermit Druid

Hermit Druid

Creature — Human Druid (1/1)

, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

8.9 /10
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Hibernation Sliver

Hibernation Sliver

Creature — Sliver (2/2)

All Slivers have "Pay 2 life: Return this permanent to its owner's hand."

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Honor Guard

Honor Guard

Creature — Human Soldier (1/1)

: Honor Guard gets +0/+1 until end of turn.

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Lancers enKor

Lancers en-Kor

Creature — Kor Soldier (3/3)

Trample
: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.

1.6 /10
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Mogg Flunkies

Mogg Flunkies

Creature — Goblin (3/3)

Mogg Flunkies can't attack or block alone.

3 /10
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Mogg Maniac

Mogg Maniac

Creature — Goblin (1/1)

Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent or planeswalker.

6.6 /10
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Nomads enKor

Nomads en-Kor

Creature — Kor Nomad Soldier (1/1)

: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.

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: Target blocking creature gets -1/-1 until end of turn.

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