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Temper (Stronghold)

Temper

Stronghold — uncommon

Instant

Sets Temper has been printed in:

Temper (Stronghold)

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$0.20

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Rating:

1.26/10

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Cards like Temper in Stronghold:

Bandage

Bandage

Instant

Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card.

7 /10
$0.20
Constant Mists

Constant Mists

Instant

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Prevent all combat damage that would be dealt this turn.

9.1 /10
~$11
Fling

Fling

Instant

As an additional cost to cast this spell, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to any target.

9.4 /10
$0.29
Provoke

Provoke

Instant

Untap target creature you don't control. That creature blocks this turn if able.
Draw a card.

4.8 /10
$0.17
Change of Heart

Change of Heart

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature can't attack this turn.

1.8 /10
$0.14
Mana Leak

Mana Leak

Instant

Counter target spell unless its controller pays .

9.5 /10
$0.43
Scapegoat

Scapegoat

Instant

As an additional cost to cast this spell, sacrifice a creature.
Return any number of target creatures you control to their owner's hand.

5.8 /10
$0.46
Smite

Smite

Instant

Destroy target blocked creature.

4 /10
$0.14
Rebound

Rebound

Instant

Change the target of target spell that targets only a player. The new target must be a player.

1.6 /10
$0.19
Mask of the Mimic

Mask of the Mimic

Instant

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

3 /10
$0.46
Leap

Leap

Instant

Target creature gains flying until end of turn.
Draw a card.

8.8 /10
$0.81
Mind Games

Mind Games

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Tap target artifact, creature, or land.

7.2 /10
$0.38
Reins of Power

Reins of Power

Instant

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

8.8 /10
$5.80
Crossbow Ambush

Crossbow Ambush

Instant

Creatures you control gain reach until end of turn. (They can block creatures with flying.)

1.9 /10
$0.18
Evacuation

Evacuation

Instant

Return all creatures to their owners' hands.

9.3 /10
$2.39
Mob Justice

Mob Justice

Sorcery

Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.

7.1 /10
$0.65
Cannibalize

Cannibalize

Sorcery

Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

4.2 /10
$0.21
Elven Rite

Elven Rite

Sorcery

Distribute two +1/+1 counters among one or two target creatures.

1.3 /10
$0.23
Fanning the Flames

Fanning the Flames

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Fanning the Flames deals X damage to any target.

5.9 /10
$0.41
Death Stroke

Death Stroke

Sorcery

Destroy target tapped creature.

2.6 /10
$0.18

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