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Tempting Licid (Stronghold)

Tempting Licid

Stronghold — uncommon

Creature — Licid

Sets Tempting Licid has been printed in:

Tempting Licid (Stronghold)

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Rating:

5.35/10

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Cards like Tempting Licid in Stronghold:

Corrupting Licid

Corrupting Licid

Creature — Licid (2/2)

, : Corrupting Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

1.4 /10
$0.18
Convulsing Licid

Convulsing Licid

Creature — Licid (2/2)

, : Convulsing Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature can't block.

2 /10
$0.21
Calming Licid

Calming Licid

Creature — Licid (2/2)

, : Calming Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature can't attack.

1.3 /10
$0.12
Gliding Licid

Gliding Licid

Creature — Licid (2/2)

, : Gliding Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has flying.

0.6 /10
$0.21
Spike Breeder

Spike Breeder

Creature — Spike (0/0)

Spike Breeder enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.

1.6 /10
$0.30
Spike Feeder

Spike Feeder

Creature — Spike (0/0)

Spike Feeder enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

7.5 /10
$0.66
Spike Soldier

Spike Soldier

Creature — Spike Soldier (0/0)

Spike Soldier enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.

0.9 /10
$0.21
Spike Worker

Spike Worker

Creature — Spike (0/0)

Spike Worker enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.

1 /10
$0.10
Endangered Armodon

Endangered Armodon

Creature — Elephant (4/5)

When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.

0.3 /10
$0.06
Hermit Druid

Hermit Druid

Creature — Human Druid (1/1)

, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

8.9 /10
~$21
Lowland Basilisk

Lowland Basilisk

Creature — Basilisk (1/3)

Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.

0.5 /10
$0.09
Wall of Blossoms

Wall of Blossoms

Creature — Plant Wall (0/4)

Defender
When Wall of Blossoms enters the battlefield, draw a card.

9.2 /10
$1.88
Skyshroud Troopers

Skyshroud Troopers

Creature — Elf Druid Warrior (3/3)

: Add .

0.9 /10
$0.13
Spined Sliver

Spined Sliver

Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

5 /10
$0.45
Thalakos Deceiver

Thalakos Deceiver

Creature — Thalakos Wizard (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Thalakos Deceiver attacks and isn't blocked, you may sacrifice it. If you do, gain control of target creature. (This effect lasts indefinitely.)

5.4 /10
$3.32
Dauthi Trapper

Dauthi Trapper

Creature — Dauthi Minion (1/1)

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

5.7 /10
$0.45
Victual Sliver

Victual Sliver

Creature — Sliver (2/2)

All Slivers have ", Sacrifice this permanent: You gain 4 life."

3.9 /10
$0.39
Skyshroud Archer

Skyshroud Archer

Creature — Elf Archer (1/1)

: Target creature with flying gets -1/-1 until end of turn.

1.9 /10
$0.12
Spike Colony

Spike Colony

Creature — Spike (0/0)

Spike Colony enters the battlefield with four +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.

0.9 /10
$0.09
Cloud Spirit

Cloud Spirit

Creature — Spirit (3/1)

Flying
Cloud Spirit can block only creatures with flying.

0.4 /10
$0.11

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