Torment
Stronghold — common
Enchantment — Aura
Sets Torment has been printed in:
Stronghold — common
Enchantment — Aura
Sets Torment has been printed in:
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Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner's hand.
Enchantment — Aura
Enchant creature
When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
Enchantment
Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
Enchantment
Whenever a creature is put into your graveyard from the battlefield, put that card on top of your library.
Enchantment
Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Rat (1/1)
: Target blocking creature gets -1/-1 until end of turn.
Enchantment
Wall creatures can attack as though they didn't have defender.
Enchantment
, Discard a creature card: Return target creature card from your graveyard to your hand.
Enchantment
, Tap an untapped creature you control: You gain 2 life. Activate only as a sorcery.
Enchantment
At the beginning of each player's upkeep, that player discards a card at random.
Enchantment
When a player casts a spell, sacrifice Hesitation and counter that spell.
Enchantment
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
Enchantment
Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Creature — Wall (0/4)
Defender (This creature can't attack.)
Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.
Creature — Imp (2/2)
Flying
When Foul Imp enters the battlefield, you lose 2 life.
Enchantment — Aura
Enchant creature
: Enchanted creature gets +1/-1 until end of turn.
Enchantment — Aura
Enchant creature
Enchanted creature has ": The next time a source of your choice would deal damage to target creature this turn, prevent that damage."
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