Volrath's Gardens
Stronghold — rare
Enchantment
Sets Volrath's Gardens has been printed in:
Stronghold — rare
Enchantment
Sets Volrath's Gardens has been printed in:
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Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment — Aura
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional .
Enchantment
Whenever a creature blocks, Heat of Battle deals 1 damage to that creature's controller.
Enchantment — Aura
Enchant creature
When enchanted creature attacks, return it and Contempt to their owners' hands at end of combat.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner's hand.
Enchantment
Wall creatures can attack as though they didn't have defender.
Enchantment
Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Enchantment
Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.
Enchantment
When a player casts a spell, sacrifice Hesitation and counter that spell.
Creature — Sliver (2/2)
All Slivers have ", Sacrifice this permanent: You gain 4 life."
Creature — Human Druid (1/1)
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
Creature — Plant Wall (0/4)
Defender
When Wall of Blossoms enters the battlefield, draw a card.
Enchantment
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters the battlefield, untap all creatures.
Creature — Spike (0/0)
Spike Feeder enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
Enchantment
Whenever a creature you control dies, each other player sacrifices a creature.
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
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