Wall of Blossoms
Stronghold — uncommon
Creature — Plant Wall
Sets Wall of Blossoms has been printed in:
Stronghold — uncommon
Creature — Plant Wall
Sets Wall of Blossoms has been printed in:
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Buy now! ▶Creature — Human Druid (1/1)
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
Creature — Sliver (2/2)
Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.
Creature — Sliver (2/2)
All Slivers have ", Sacrifice this permanent: You gain 4 life."
Creature — Imp (2/2)
Flying
When Foul Imp enters the battlefield, you lose 2 life.
Creature — Spike (0/0)
Spike Breeder enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.
Creature — Spike (0/0)
Spike Colony enters the battlefield with four +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
Creature — Spike (0/0)
Spike Feeder enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
Creature — Spike Soldier (0/0)
Spike Soldier enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Soldier: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Soldier: Spike Soldier gets +2/+2 until end of turn.
Creature — Spike (0/0)
Spike Worker enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Worker: Put a +1/+1 counter on target creature.
Creature — Sliver (2/2)
All Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to any target."
Creature — Sliver (2/2)
All Slivers have shroud. (They can't be the targets of spells or abilities.)
Creature — Elephant (4/5)
When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.
Creature — Shark (2/3)
Hammerhead Shark can't attack unless defending player controls an Island.
Creature — Sliver (2/2)
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
Creature — Basilisk (1/3)
Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.
Creature — Goblin (1/1)
Whenever Mogg Maniac is dealt damage, it deals that much damage to target opponent or planeswalker.
Creature — Rat (1/1)
: Target blocking creature gets -1/-1 until end of turn.
Creature — Kor Cleric Shaman (1/2)
: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.
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