Elvish Visionary
Tales of Middle-earth Commander — common
Creature — Elf Shaman
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Tales of Middle-earth Commander — common
Creature — Elf Shaman
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Buy now! ▶Creature — Cat (1/2)
When Generous Stray enters the battlefield, draw a card.
Creature — Elf Wizard (3/2)
When Joraga Visionary enters the battlefield, draw a card.
Creature — Kavu (3/3)
When Kavu Climber enters the battlefield, draw a card.
Creature — Rhino Monk (4/2)
When Rhox Oracle enters the battlefield, draw a card.
Creature — Elf Shaman (2/2)
When Shaman of Spring enters the battlefield, draw a card.
Enchantment Creature — Dog (1/1)
When Spirited Companion enters the battlefield, draw a card.
Creature — Bear (2/2)
When Striped Bears enters the battlefield, draw a card.
Creature — Merfolk Wizard (2/2)
When Wistful Selkie enters the battlefield, draw a card.
Creature — Human Advisor (1/1)
When Council of Advisors enters the battlefield, draw a card.
Creature — Human Wizard (1/1)
When Merchant of Secrets enters the battlefield, draw a card.
Creature — Vedalken Artificer (2/2)
When Nimble Innovator enters the battlefield, draw a card.
Creature — Elf Scout (2/2)
When Roving Harper enters the battlefield, draw a card.
Creature — Elf (2/1)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.
Creature — Plant Wall (0/4)
Defender
When Wall of Blossoms enters the battlefield, draw a card.
Creature — Tyranid Mutant (0/0)
Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.)
Trample
Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls.
Creature — Elf Detective (1/3)
When Aftermath Analyst enters the battlefield, mill three cards.
, Sacrifice Aftermath Analyst: Return all land cards from your graveyard to the battlefield tapped.
Creature — Dog Scout (1/1)
When Ainok Guide enters the battlefield, choose one —
• Put a +1/+1 counter on Ainok Guide.
• Search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature — Elf Employee (1/2)
When Alpha Guard enters the battlefield, choose a letter.
: Untap another target permanent whose name starts with the chosen letter.
Creature — Human Rogue (2/2)
Antique Collector can't be blocked by creatures with power 2 or less.
When Antique Collector enters the battlefield, creatures you control perpetually gain "When this creature dies, you may shuffle it into its owner's library if it's in your graveyard. If you do, investigate."
Creature — Elemental (1/1)
When Blanchwood Prowler enters the battlefield, mill three cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Blanchwood Prowler. (To mill a card, put the top card of your library into your graveyard.)
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