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Cataclysm (Tempest Remastered)

Cataclysm

Tempest Remastered — mythic

Sorcery

Sets Cataclysm has been printed in:

Cataclysm (Tempest Remastered)

Rating:

6.57/10

Rate This:

Cards like Cataclysm in Tempest Remastered:

Winds of Rath

Winds of Rath

Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

9.5 /10
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Angelic Blessing

Angelic Blessing

Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

1.5 /10
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Repentance

Repentance

Sorcery

Target creature deals damage to itself equal to its power.

0.8 /10
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Living Death

Living Death

Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

9.8 /10
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Pegasus Stampede

Pegasus Stampede

Sorcery

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.

2.3 /10
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Aftershock

Aftershock

Sorcery

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

5.3 /10
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Legerdemain

Legerdemain

Sorcery

Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)

5.9 /10
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Mogg Infestation

Mogg Infestation

Sorcery

Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.

6.7 /10
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Coercion

Coercion

Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

2.9 /10
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Deaths Duet

Death's Duet

Sorcery

Return two target creature cards from your graveyard to your hand.

2.7 /10
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Evincars Justice

Evincar's Justice

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.

3 /10
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Overrun

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

9.3 /10
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Deadshot

Deadshot

Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

0.8 /10
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Fugue

Fugue

Sorcery

Target player discards three cards.

0.5 /10
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Needle Storm

Needle Storm

Sorcery

Needle Storm deals 4 damage to each creature with flying.

0.8 /10
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Sift

Sift

Sorcery

Draw three cards, then discard a card.

5 /10
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Time Ebb

Time Ebb

Sorcery

Put target creature on top of its owner's library.

2.3 /10
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Time Warp

Time Warp

Sorcery

Target player takes an extra turn after this one.

9.5 /10
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Tranquility

Tranquility

Sorcery

Destroy all enchantments.

4.7 /10
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Kor Chant

Kor Chant

Instant

All damage that would be dealt this turn to target creature you control by a source of your choice is dealt to another target creature instead.

2.5 /10
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