Advanced card search Random card
Cursed Scroll (Tempest Remastered)

Cursed Scroll

Tempest Remastered — mythic

Artifact

Cursed Scroll rulings:

2008-08-01: If you have no cards in hand, you still have to name a card. Then you fail to reveal one (since there aren’t any). Since the named card wasn’t revealed, no damage is dealt.

Cursed Scroll (Tempest Remastered)

Rating:

1.63/10

Rate This:

Still confused?
Here are cards with similar text to Cursed Scroll:

Magus of the Scroll

Magus of the Scroll

Creature — Human Wizard (1/1)

, : Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Magus of the Scroll deals 2 damage to any target.

1.4 /10
$0.27
Dementia Sliver

Dementia Sliver

Creature — Sliver (3/3)

All Slivers have ": Choose a card name. Target opponent reveals a card at random from their hand. If that card has the chosen name, that player discards it. Activate only during your turn."

2.1 /10
$0.25
Vexing Arcanix

Vexing Arcanix

Artifact

, : Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them.

1.1 /10
$0.11
Diviners Lockbox

Diviner's Lockbox

Artifact

, : Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate only as a sorcery.

1.7 /10
$0.04
Invasion of Tarkir  Defiant Thundermaw

Invasion of Tarkir // Defiant Thundermaw

Battle — Siege // Creature — Dragon (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Tarkir enters the battlefield, reveal any number of Dragon cards from your hand. When you do, Invasion of Tarkir deals X plus 2 damage to any other target, where X is the number of cards revealed this way. (X can be 0.)

Defiant Thundermaw

Flying, trample
Whenever a Dragon you control attacks, it deals 2 damage to any target.

7.5 /10
$4.45
Petra Sphinx

Petra Sphinx

Creature — Sphinx (3/4)

: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. If it doesn't, the player puts it into their graveyard.

1 /10
$0.25
Glacial Ray

Glacial Ray

Instant — Arcane

Glacial Ray deals 2 damage to any target.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

3.3 /10
$0.07
Invasion of Kaldheim  Pyre of the World Tree

Invasion of Kaldheim // Pyre of the World Tree

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.

Pyre of the World Tree

Discard a land card: Pyre of the World Tree deals 2 damage to any target.
Whenever you discard a land card, exile the top card of your library. You may play that card this turn.

8 /10
$0.36
Ugin the Spirit Dragon

Ugin, the Spirit Dragon

Legendary Planeswalker — Ugin

+2: Ugin, the Spirit Dragon deals 3 damage to any target.
?X: Exile each permanent with mana value X or less that's one or more colors.
?10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.

9.7 /10
~$27
Mise

Mise

Instant

Choose a nonland card name, then reveal the top card of your library. If that card has the chosen name, you draw three cards.

10 /10
$0.25
Rift Bolt

Rift Bolt

Sorcery

Rift Bolt deals 3 damage to any target.
Suspend 1— (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

6.1 /10
$0.19
Sorin Imperious Bloodlord

Sorin, Imperious Bloodlord

Legendary Planeswalker — Sorin

+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it.
+1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life.
?3: You may put a Vampire creature card from your hand onto the battlefield.

8.2 /10
~$52
Soul Spike

Soul Spike

Instant

You may exile two black cards from your hand rather than pay this spell's mana cost.
Soul Spike deals 4 damage to any target and you gain 4 life.

2.2 /10
$3.68
Staggershock

Staggershock

Instant

Staggershock deals 2 damage to any target.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

4.1 /10
$0.03
Arc Blade

Arc Blade

Sorcery

Arc Blade deals 2 damage to any target. Exile Arc Blade with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

5.4 /10
$0.15
Electrodominance

Electrodominance

Instant

Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.

9.3 /10
$3.79
Karn Living Legacy

Karn, Living Legacy

Legendary Planeswalker — Karn

+1: Create a tapped Powerstone token. (It's an artifact with ": Add . This mana can't be spent to cast a nonartifact spell.")
?1: Pay any amount of mana. Look at that many cards from the top of your library, then put one of those cards into your hand and the rest on the bottom of your library in a random order.
?7: You get an emblem with "Tap an untapped artifact you control: This emblem deals 1 damage to any target."

8.9 /10
$1.21
Pass the Torch

Pass the Torch

Instant

Pass the Torch deals 2 damage to any target. Choose a creature card in your hand. It perpetually gains "Whenever this creature deals combat damage to a player, you may cast target card named Pass the Torch from your graveyard without paying its mana cost. If you do, this creature perpetually loses this ability".

10 /10
--
Turn  Burn

Turn // Burn

Instant // Instant

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

Burn

Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)

4.7 /10
$0.06
Worldsouls Rage

Worldsoul's Rage

Sorcery

Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.

6.1 /10
$1.28

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.