Dream Prowler
Tempest Remastered — uncommon
Creature — Illusion
Dream Prowler rulings:
There are no rulings for Dream Prowler.
Tempest Remastered — uncommon
Creature — Illusion
Dream Prowler rulings:
There are no rulings for Dream Prowler.
Creature — Spirit // Enchantment — Aura (3/3)
Gutter Skulker can't be blocked as long as it's attacking alone.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Gutter Shortcut
Enchant creature
Enchanted creature can't be blocked as long as it's attacking alone.
If Gutter Shortcut would be put into a graveyard from anywhere, exile it instead.
Creature — Snake Rogue (2/1)
Yuan-Ti Malison can't be blocked as long as it's attacking alone.
Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Enchantment — Aura
Enchant creature
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
Legendary Artifact — Equipment
As long as it's your turn, equipped creature has hexproof and can't be blocked.
Whenever equipped creature attacks alone, you draw a card and you lose 1 life.
Equip Halfling (: Attach to target Halfling you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Creature — Turtle (5/9)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Meandering Towershell attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.
Legendary Creature — Cat Warrior (2/3)
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
Creature — Human Berserker (1/1)
Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
Unchained Berserker gets +2/+0 as long as it's attacking.
Creature — Fish Lizard (1/1)
Vivid Flying Fish has flying as long as it's attacking. (It can't be blocked except by creatures with flying or reach.)
Legendary Artifact — Equipment
Equipped creature gets +3/+0.
As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able.
Equip legendary creature
Equip
Creature — Angel (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aegis Angel enters the battlefield, another target permanent gains indestructible for as long as you control Aegis Angel. (Effects that say "destroy" don't destroy it. A creature with indestructible can't be destroyed by damage.)
Creature — Human Artificer (2/3)
Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)
Legendary Creature — Fungus (3/3)
Descend 4 — As long as there are four or more permanent cards in your graveyard, Akawalli, the Seething Tower gets +2/+2 and has trample.
Descend 8 — As long as there are eight or more permanent cards in your graveyard, Akawalli gets an additional +2/+2 and can't be blocked by more than one creature.
Legendary Creature — Halfling Rogue (3/2)
Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.
Choose a Background (You can have a Background as a second commander.)
Creature — Snake (3/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Zombie Frog Beast (4/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Creature — Angel (3/5)
Flying
As long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures.
As long as Archangel of Tithes is attacking, creatures can't block unless their controller pays for each of those creatures.
Creature — Fox (1/1)
Arctic Foxes can't be blocked by creatures with power 2 or greater as long as defending player controls a snow land.
Creature — Orc Warrior (2/2)
As long as Armory Veteran is equipped, it has menace. (It can't be blocked except by two or more creatures.)
Legendary Creature — Human Artificer (2/4)
Whenever Ayesha Tanaka, Armorer attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order.
Ayesha can't be blocked as long as defending player controls three or more artifacts.
Enchantment
White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)
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