Forbid
Tempest Remastered — rare
Instant
Forbid rulings:
There are no rulings for Forbid.
Tempest Remastered — rare
Instant
Forbid rulings:
There are no rulings for Forbid.
Instant
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Choose one —
• Counter target spell.
• Target player draws two cards.
• Gain control of target nonland permanent with mana value 1 or less.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Choose one or both —
• Counter target spell.
• Draw two cards, then discard a card.
Instant
Counter target spell unless its controller pays .
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Instant
Counter target spell unless its controller pays . Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Instant
Choose one —
• Counter target spell unless its controller pays .
• Draw two cards.
Instant
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
Instant
Choose one —
• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.
• Counter target spell unless its controller pays twice .
Creature — Eldrazi Processor (2/3)
Devoid (This card has no color.)
Flash
Flying
When Ulamog's Nullifier enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.
Instant
Choose one —
• Foil Their Scheme — Counter target spell.
• Learn Their Secrets — Draw two cards, then discard two cards.
Instant
Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs less to cast."
Creature — Human Wizard (1/1)
, : Reveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.
Instant
Counter target spell unless its controller pays . Clash with an opponent. If you win, that spell's controller mills four cards. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Creature — Human Wizard // Legendary Creature — Spirit (2/2)
Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.
At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.
Jaraku the Interloper
Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays .
Instant
Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays .
Instant
Counter target spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.
Instant
Counter target spell unless its controller pays .
Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Instant
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
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