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Lab Rats (Tempest Remastered)

Lab Rats

Tempest Remastered — common

Sorcery

Sets Lab Rats has been printed in:

Lab Rats (Tempest Remastered)

Rating:

5.28/10

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Cards like Lab Rats in Tempest Remastered:

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Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

10 /10
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Evincars Justice

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Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.

3 /10
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Seething Anger

Seething Anger

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature gets +3/+0 until end of turn.

6.3 /10
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Cannibalize

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Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.

4.2 /10
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Death Stroke

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Destroy target tapped creature.

2.6 /10
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Deaths Duet

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Return two target creature cards from your graveyard to your hand.

2.7 /10
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Living Death

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Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

9.8 /10
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Shadowstorm

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Sorcery

Shadowstorm deals 2 damage to each creature with shadow.

0.1 /10
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Coercion

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Target opponent reveals their hand. You choose a card from it. That player discards that card.

2.9 /10
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Fugue

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Sorcery

Target player discards three cards.

0.5 /10
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Pegasus Stampede

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Sorcery

Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Pegasus creature token with flying.

2.3 /10
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Dark Ritual

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Instant

Add .

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Mogg Infestation

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Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.

6.7 /10
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Verdant Touch

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Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target land becomes a 2/2 creature that's still a land. (This effect lasts indefinitely.)

2.2 /10
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Fanning the Flames

Fanning the Flames

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Fanning the Flames deals X damage to any target.

5.9 /10
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Winds of Rath

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Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

9.5 /10
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Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

5.3 /10
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Angelic Blessing

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Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

1.5 /10
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Cataclysm

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Sorcery

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

6.6 /10
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Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

0.8 /10
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