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Legerdemain (Tempest Remastered)

Legerdemain

Tempest Remastered — uncommon

Sorcery

Sets Legerdemain has been printed in:

Legerdemain (Tempest Remastered)

Rating:

5.92/10

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Cards like Legerdemain in Tempest Remastered:

Time Ebb

Time Ebb

Sorcery

Put target creature on top of its owner's library.

2.4 /10
--
Time Warp

Time Warp

Sorcery

Target player takes an extra turn after this one.

9.5 /10
--
Sift

Sift

Sorcery

Draw three cards, then discard a card.

5 /10
--
Deadshot

Deadshot

Sorcery

Tap target creature. It deals damage equal to its power to another target creature.

0.8 /10
--
Aftershock

Aftershock

Sorcery

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

5.4 /10
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Angelic Blessing

Angelic Blessing

Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

1.5 /10
--
Cataclysm

Cataclysm

Sorcery

Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.

6.6 /10
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Mogg Infestation

Mogg Infestation

Sorcery

Destroy all creatures target player controls. For each creature that died this way, that player creates two 1/1 red Goblin creature tokens.

6.7 /10
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Coercion

Coercion

Sorcery

Target opponent reveals their hand. You choose a card from it. That player discards that card.

2.9 /10
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Deaths Duet

Death's Duet

Sorcery

Return two target creature cards from your graveyard to your hand.

2.7 /10
--
Repentance

Repentance

Sorcery

Target creature deals damage to itself equal to its power.

0.8 /10
--
Fugue

Fugue

Sorcery

Target player discards three cards.

0.5 /10
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Living Death

Living Death

Sorcery

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

9.8 /10
--
Needle Storm

Needle Storm

Sorcery

Needle Storm deals 4 damage to each creature with flying.

0.9 /10
--
Overrun

Overrun

Sorcery

Creatures you control get +3/+3 and gain trample until end of turn.

9.4 /10
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Evincars Justice

Evincar's Justice

Sorcery

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Evincar's Justice deals 2 damage to each creature and each player.

3.1 /10
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Winds of Rath

Winds of Rath

Sorcery

Destroy all creatures that aren't enchanted. They can't be regenerated.

9.5 /10
--
Tranquility

Tranquility

Sorcery

Destroy all enchantments.

4.7 /10
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Twitch

Twitch

Instant

You may tap or untap target artifact, creature, or land.
Draw a card.

6.4 /10
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Capsize

Capsize

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return target permanent to its owner's hand.

8.9 /10
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