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Master Decoy (Tempest Remastered)

Master Decoy

Tempest Remastered — common

Creature — Human Soldier

Master Decoy (Tempest Remastered)

Rating:

3.1/10

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Cards like Master Decoy in Tempest Remastered:

Shaman enKor

Shaman en-Kor

Creature — Kor Cleric Shaman (1/2)

: The next 1 damage that would be dealt to Shaman en-Kor this turn is dealt to target creature you control instead.
: The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to Shaman en-Kor instead.

4.3 /10
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Warrior enKor

Warrior en-Kor

Creature — Kor Warrior Knight (2/2)

: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.

3 /10
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Soltari Monk

Soltari Monk

Creature — Soltari Monk Cleric (2/1)

Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)

4.1 /10
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Soltari Priest

Soltari Priest

Creature — Soltari Cleric (2/1)

Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)

3.6 /10
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Soltari Trooper

Soltari Trooper

Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

4.4 /10
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Wall of Essence

Wall of Essence

Creature — Wall (0/4)

Defender (This creature can't attack.)
Whenever Wall of Essence is dealt combat damage, you gain that much life.

6.6 /10
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Armored Pegasus

Armored Pegasus

Creature — Pegasus (1/2)

Flying

1 /10
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Youthful Knight

Youthful Knight

Creature — Human Knight (2/1)

First strike

3.3 /10
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Crystalline Sliver

Crystalline Sliver

Creature — Sliver (2/2)

All Slivers have shroud. (They can't be the targets of spells or abilities.)

8.7 /10
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Victual Sliver

Victual Sliver

Creature — Sliver (2/2)

All Slivers have ", Sacrifice this permanent: You gain 4 life."

3.9 /10
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Nomads enKor

Nomads en-Kor

Creature — Kor Nomad Soldier (1/1)

: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.

5.2 /10
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Paladin enVec

Paladin en-Vec

Creature — Human Knight (2/2)

First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)

3.8 /10
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Rats of Rath

Rats of Rath

Creature — Rat (2/1)

: Destroy target artifact, creature, or land you control.

3.3 /10
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Spirit enKor

Spirit en-Kor

Creature — Kor Spirit (2/2)

Flying
: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.

2.7 /10
--
Wall of Souls

Wall of Souls

Creature — Wall (0/4)

Defender (This creature can't attack.)
Whenever Wall of Souls is dealt combat damage, it deals that much damage to target opponent or planeswalker.

4.3 /10
--
Wind Dancer

Wind Dancer

Creature — Faerie (1/1)

Flying
: Target creature gains flying until end of turn.

1.4 /10
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Acidic Sliver

Acidic Sliver

Creature — Sliver (2/2)

All Slivers have ", Sacrifice this permanent: This permanent deals 2 damage to any target."

4.9 /10
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Angelic Protector

Angelic Protector

Creature — Angel (2/2)

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

2.1 /10
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Armor Sliver

Armor Sliver

Creature — Sliver (2/2)

All Sliver creatures have ": This creature gets +0/+1 until end of turn."

2.2 /10
--
Canopy Spider

Canopy Spider

Creature — Spider (1/3)

Reach (This creature can block creatures with flying.)

5.2 /10
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