Oath of Druids
Tempest Remastered — mythic
Enchantment
Sets Oath of Druids has been printed in:
Tempest Remastered — mythic
Enchantment
Sets Oath of Druids has been printed in:
Enchantment
, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.
Creature — Human Druid (1/1)
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
Enchantment
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Enchantment
At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.
Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)
Enchantment
Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.
: Return Volrath's Curse to its owner's hand.
Enchantment
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner's hand.
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Enchantment
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)
Enchantment
At the beginning of your upkeep, if there are no Reflection tokens on the battlefield, create a 2/2 white Reflection creature token.
: Destroy target Reflection.
Creature — Human Druid (1/1)
: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
Creature — Dryad (2/1)
Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.
Enchantment
When Sarcomancy enters the battlefield, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Creature — Plant Wall (0/4)
Defender
When Wall of Blossoms enters the battlefield, draw a card.
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
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