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Rootwalla (Tempest Remastered)

Rootwalla

Tempest Remastered — common

Creature — Lizard

Rootwalla (Tempest Remastered)

Rating:

0.81/10

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Cards like Rootwalla in Tempest Remastered:

Spined Sliver

Spined Sliver

Creature — Sliver (2/2)

Whenever a Sliver becomes blocked, that Sliver gets +1/+1 until end of turn for each creature blocking it.

5 /10
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Soltari Trooper

Soltari Trooper

Creature — Soltari Soldier (1/1)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Trooper attacks, it gets +1/+1 until end of turn.

4.4 /10
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Angelic Protector

Angelic Protector

Creature — Angel (2/2)

Flying
Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

2.1 /10
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Armor Sliver

Armor Sliver

Creature — Sliver (2/2)

All Sliver creatures have ": This creature gets +0/+1 until end of turn."

2.2 /10
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Barbed Sliver

Barbed Sliver

Creature — Sliver (2/2)

All Sliver creatures have ": This creature gets +1/+0 until end of turn."

2.5 /10
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Charging Paladin

Charging Paladin

Creature — Human Knight (2/2)

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

0.5 /10
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Dracoplasm

Dracoplasm

Creature — Shapeshifter (0/0)

Flying
As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.
: Dracoplasm gets +1/+0 until end of turn.

1 /10
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Dungeon Shade

Dungeon Shade

Creature — Shade Spirit (1/1)

Flying
: Dungeon Shade gets +1/+1 until end of turn.

2.1 /10
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Hermit Druid

Hermit Druid

Creature — Human Druid (1/1)

, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.

8.9 /10
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Sandstone Warrior

Sandstone Warrior

Creature — Human Soldier Warrior (1/3)

First strike (This creature deals combat damage before creatures without first strike.)
: Sandstone Warrior gets +1/+0 until end of turn.

0.3 /10
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Vampire Hounds

Vampire Hounds

Creature — Vampire Dog (2/2)

Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.

0.9 /10
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Canopy Spider

Canopy Spider

Creature — Spider (1/3)

Reach (This creature can block creatures with flying.)

5.2 /10
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Endangered Armodon

Endangered Armodon

Creature — Elephant (4/5)

When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.

0.3 /10
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Heartwood Dryad

Heartwood Dryad

Creature — Dryad (2/1)

Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.

0.6 /10
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Horned Sliver

Horned Sliver

Creature — Sliver (2/2)

All Sliver creatures have trample.

7.8 /10
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Krakilin

Krakilin

Creature — Beast (0/0)

Krakilin enters the battlefield with X +1/+1 counters on it.
: Regenerate Krakilin.

2.3 /10
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Lowland Basilisk

Lowland Basilisk

Creature — Basilisk (1/3)

Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.

0.6 /10
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Mirri Cat Warrior

Mirri, Cat Warrior

Legendary Creature — Cat Warrior (2/3)

First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)

5.9 /10
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Muscle Sliver

Muscle Sliver

Creature — Sliver (1/1)

All Sliver creatures get +1/+1.

8.3 /10
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Skyshroud Elf

Skyshroud Elf

Creature — Elf Druid (1/1)

: Add .
: Add or .

5.1 /10
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