Survival of the Fittest
Tempest Remastered — mythic
Enchantment
Sets Survival of the Fittest has been printed in:
Tempest Remastered — mythic
Enchantment
Sets Survival of the Fittest has been printed in:
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Enchantment
At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.
: Return Volrath's Curse to its owner's hand.
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+3.
: Return Conviction to its owner's hand.
Creature — Human Druid (1/1)
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
Enchantment
Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.
Enchantment
Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.
Enchantment
At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.
Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and can't block.
Enchantment
Skip your draw step.
Whenever you play a card, draw a card.
Your maximum hand size is two.
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)
Creature — Dryad (2/1)
Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.
Creature — Human Druid (1/1)
: Choose a creature card name. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.
Creature — Beast (0/0)
Krakilin enters the battlefield with X +1/+1 counters on it.
: Regenerate Krakilin.
Creature — Plant Wall (0/4)
Defender
When Wall of Blossoms enters the battlefield, draw a card.
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
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