Verdant Force
Tempest Remastered — rare
Creature — Elemental
Sets Verdant Force has been printed in:
Tempest Remastered — rare
Creature — Elemental
Sets Verdant Force has been printed in:
Creature — Wurm (6/6)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Spike (0/0)
Spike Hatcher enters the battlefield with six +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.
Creature — Spike (0/0)
Spike Breeder enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Breeder: Put a +1/+1 counter on target creature.
, Remove a +1/+1 counter from Spike Breeder: Create a 1/1 green Spike creature token.
Creature — Spider (1/3)
Reach (This creature can block creatures with flying.)
Legendary Creature — Sliver (7/7)
: Create a 1/1 colorless Sliver creature token.
Legendary Creature — Phyrexian Human Warrior (7/5)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Commander Greven il-Vec enters the battlefield, sacrifice a creature.
Creature — Boar (4/4)
Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.
Creature — Elephant (4/5)
When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.
Creature — Dryad (2/1)
Heartwood Dryad can block creatures with shadow as though Heartwood Dryad had shadow.
Creature — Basilisk (1/3)
Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.
Legendary Creature — Cat Warrior (2/3)
First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
Creature — Lizard (2/2)
: Rootwalla gets +2/+2 until end of turn. Activate only once each turn.
Creature — Spike (0/0)
Spike Colony enters the battlefield with four +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
Creature — Spike (0/0)
Spike Feeder enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from Spike Feeder: You gain 2 life.
Creature — Illusion (4/4)
Flying
Discard a card: Return Ephemeron to its owner's hand.
Creature — Dragon (5/5)
Flying
Exalted Dragon can't attack unless you sacrifice a land. (This cost is paid as attackers are declared.)
Creature — Beast (4/5)
Trample
: Flowstone Mauler gets +1/-1 until end of turn.
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