Advance Scout
Tempest — common
Creature — Human Soldier Scout
Advance Scout rulings:
There are no rulings for Advance Scout.
Tempest — common
Creature — Human Soldier Scout
Advance Scout rulings:
There are no rulings for Advance Scout.
TCGPlayer low price:
Buy now! ▶Creature — Human Wizard (2/2)
: Target creature gains haste until end of turn.
: Target creature gains first strike until end of turn.
Instant
Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.
Creature — Human Wizard (1/1)
, : Granger Guildmage deals 1 damage to any target and 1 damage to you.
, : Target creature gains first strike until end of turn.
Instant
Choose one —
• Target creature gains first strike until end of turn.
• Target player gains 2 life.
• Destroy target Aura.
Creature — Human Soldier Scout (1/1)
, : Target creature gains first strike until end of turn.
Instant
Target creature gains first strike until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Choose one —
• Midnight Charm deals 1 damage to target creature and you gain 1 life.
• Target creature gains first strike until end of turn.
• Tap target creature.
Creature — Zombie Wizard (1/1)
, : Put target creature you control on top of its owner's library.
, : Target creature gains first strike until end of turn.
Instant
Cast this spell only before blockers are declared.
Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever the creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
Creature — Human Wizard (1/1)
, : Target creature gains first strike until end of turn.
, : Target creature gets +1/+0 until end of turn.
Creature — Spirit (2/1)
First strike
Channel — , Discard Shinen of Stars' Light: Target creature gains first strike until end of turn.
Creature — Wolverine Beast (3/2)
Tap two untapped Beasts you control: Target creature gains first strike until end of turn.
Creature — Human Wizard (1/1)
, : Target creature gains first strike until end of turn.
, : Tap target creature.
Creature — Viashino Scout (2/1)
Flash (You may cast this spell any time you could cast an instant.)
When Viashino Bladescout enters the battlefield, target creature gains first strike until end of turn.
Creature — Bird Soldier Warrior (2/1)
Flying
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Wingbeat Warrior is turned face up, target creature gains first strike until end of turn.
Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.
Legendary Creature — Human Noble (2/4)
At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.
Equip abilities you activate cost less to activate.
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