Auratog
Tempest — rare
Creature — Atog
Sets Auratog has been printed in:
Tempest — rare
Creature — Atog
Sets Auratog has been printed in:
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Buy now! ▶Creature — Human Soldier Scout (1/1)
First strike
: Target creature gains first strike until end of turn.
Creature — Soltari Soldier (2/1)
: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Creature — Shapeshifter (0/0)
Flying
As Dracoplasm enters the battlefield, sacrifice any number of creatures. Dracoplasm's power becomes the total power of those creatures and its toughness becomes their total toughness.
: Dracoplasm gets +1/+0 until end of turn.
Creature — Human Cleric (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Human Wizard (1/1)
: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.
Creature — Licid (1/1)
, : Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has first strike.
Creature — Soltari Knight (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
: Soltari Crusader gets +1/+0 until end of turn.
Creature — Soltari Monk Cleric (2/1)
Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature — Soltari Cleric (2/1)
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature — Human Knight (2/2)
First strike
: Knight of Dawn gains protection from the color of your choice until end of turn.
Creature — Faerie (1/1)
Flying
: Target creature gains flying until end of turn.
Creature — Goblin (1/1)
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
Creature — Human Cleric (1/1)
, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
Creature — Sliver (2/2)
All Sliver creatures have ": This creature gets +1/+0 until end of turn."
Creature — Drake (1/2)
Flying
, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
Creature — Bird (2/2)
Flying
When Cloudchaser Eagle enters the battlefield, destroy target enchantment.
Creature — Shade Spirit (1/1)
: Regenerate Darkling Stalker.
: Darkling Stalker gets +1/+1 until end of turn.
Creature — Dauthi Knight Mercenary (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
: Dauthi Mercenary gets +1/+0 until end of turn.
Legendary Creature — Elf Warrior (2/2)
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
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