Avenging Angel
Tempest — rare
Creature — Angel
Sets Avenging Angel has been printed in:
Tempest — rare
Creature — Angel
Sets Avenging Angel has been printed in:
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Buy now! ▶Creature — Bird (2/2)
Flying
When Cloudchaser Eagle enters the battlefield, destroy target enchantment.
Creature — Dog (2/2)
Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.
Creature — Giant (3/3)
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Creature — Human Soldier Archer (2/3)
Reach (This creature can block creatures with flying.)
: Mounted Archers can block an additional creature this turn.
Legendary Creature — Phyrexian Angel (3/3)
Flying
Pay 2 life: Return Selenia, Dark Angel to its owner's hand.
Creature — Soltari Soldier (3/2)
Shadow (This creature can block or be blocked by only creatures with shadow.)
: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
Creature — Ooze (0/0)
Chaotic Goo enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.
Creature — Dauthi Minion (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Dauthi Mindripper attacks and isn't blocked, you may sacrifice it. If you do, defending player discards three cards.
Creature — Zombie (2/2)
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Creature — Elemental Dinosaur (0/0)
Magmasaur enters the battlefield with five +1/+1 counters on it.
At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
Creature — Licid (1/1)
, : Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has first strike.
Creature — Human Cleric (1/1)
, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
Creature — Wurm (5/4)
When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.
Creature — Ape (5/4)
Whenever Apes of Rath attacks, it doesn't untap during its controller's next untap step.
Creature — Dog (4/1)
When Mongrel Pack dies during combat, create four 1/1 green Dog creature tokens.
Creature — Human Soldier Scout (1/1)
First strike
: Target creature gains first strike until end of turn.
Creature — Atog (1/2)
Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.
Creature — Spirit (3/3)
Flying
Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.
Creature — Human Archer Minion (2/2)
: Put a bounty counter on target nonblack creature.
: Destroy target creature with a bounty counter on it.
Creature — Drake (1/2)
Flying
, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
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