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Capsize (Tempest)

Capsize

Tempest — common

Instant

Sets Capsize has been printed in:

Capsize (Tempest)

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$1.07

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Rating:

8.92/10

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Cards like Capsize in Tempest:

Interdict

Interdict

Instant

Counter target activated ability from an artifact, creature, enchantment, or land. That permanent's activated abilities can't be activated this turn. (Mana abilities can't be targeted.)
Draw a card.

3.3 /10
$0.26
Intuition

Intuition

Instant

Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.

9.3 /10
~$148
Counterspell

Counterspell

Instant

Counter target spell.

10 /10
$2.33
Dismiss

Dismiss

Instant

Counter target spell.
Draw a card.

6.9 /10
$0.28
Twitch

Twitch

Instant

You may tap or untap target artifact, creature, or land.
Draw a card.

6.2 /10
$0.21
Meditate

Meditate

Instant

Draw four cards. You skip your next turn.

2.5 /10
$4.38
Whim of Volrath

Whim of Volrath

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

6.9 /10
$9.07
Corpse Dance

Corpse Dance

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

6.8 /10
~$18
Imps Taunt

Imps' Taunt

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Target creature attacks this turn if able.

1.7 /10
$0.28
Reap

Reap

Instant

Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.

6.5 /10
$1.02
Invulnerability

Invulnerability

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
The next time a source of your choice would deal damage to you this turn, prevent that damage.

1.8 /10
$0.26
Whispers of the Muse

Whispers of the Muse

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Draw a card.

6 /10
$0.39
Power Sink

Power Sink

Instant

Counter target spell unless its controller pays . If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.

6.8 /10
$0.16
Serene Offering

Serene Offering

Instant

Destroy target enchantment. You gain life equal to its mana value.

2.4 /10
$0.26
Sudden Impact

Sudden Impact

Instant

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.

3.8 /10
$0.19
Blood Frenzy

Blood Frenzy

Instant

Cast this spell only before the combat damage step.
Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.

3.8 /10
$0.28
Dark Banishing

Dark Banishing

Instant

Destroy target nonblack creature. It can't be regenerated.

3.8 /10
$0.24
Diabolic Edict

Diabolic Edict

Instant

Target player sacrifices a creature.

6.7 /10
$0.30
Ertais Meddling

Ertai's Meddling

Instant

X can't be 0.
Target spell's controller exiles it with X delay counters on it.
At the beginning of each of that player's upkeeps, if that card is exiled, remove a delay counter from it. If the card has no delay counters on it, the player puts it onto the stack as a copy of the original spell.

5.1 /10
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Gallantry

Gallantry

Instant

Target blocking creature gets +4/+4 until end of turn.
Draw a card.

2.5 /10
$0.25

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