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Cinder Marsh (Tempest)

Cinder Marsh

Tempest — Uncommon

Land

Cinder Marsh is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Cinder Marsh (Tempest)
Price: PaperMTGO

TCGPlayer avg. price:

$0.19

$0.09 $0.19 $1.17
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Rating:

5.52/10

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Cards like Cinder Marsh in Standard format:

Holdout Settlement

Holdout Settlement

Land

: Add to your mana pool. ( represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

8 /10
$0.13
Ally Encampment

Ally Encampment

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

7.3 /10
$0.47
Aether Hub

Aether Hub

Land

When Aether Hub enters the battlefield, you get (an energy counter).

: Add to your mana pool.

, Pay : Add one mana of any color to your mana pool.

9.5 /10
$2.46
Crumbling Vestige

Crumbling Vestige

Land

Crumbling Vestige enters the battlefield tapped.

When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool.

: Add to your mana pool. ( represents colorless mana.)

7.3 /10
$0.15
Spire of Industry

Spire of Industry

Land

: Add to your mana pool.

, Pay 1 life: Add one mana of any color to your mana pool. Activate this ability only if you control an artifact.

8.8 /10
$4.21
Unknown Shores

Unknown Shores

Land

: Add to your mana pool. ( represents colorless mana.)

, : Add one mana of any color to your mana pool.

5.7 /10
$0.15
Corrupted Crossroads

Corrupted Crossroads

Land

: Add to your mana pool. ( represents colorless mana.)

, Pay 1 life: Add one mana of any color to your mana pool. Spend this mana only to cast a spell with devoid.

6.5 /10
$0.33
Cinder Barrens

Cinder Barrens

Land

Cinder Barrens enters the battlefield tapped.

: Add or to your mana pool.

6 /10
$0.16
Smoldering Marsh

Smoldering Marsh

Land Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

5.4 /10
$3.00
Foreboding Ruins

Foreboding Ruins

Land

As Foreboding Ruins enters the battlefield, you may reveal a Swamp or Mountain card from your hand. If you don't, Foreboding Ruins enters the battlefield tapped.

: Add or to your mana pool.

8.1 /10
$2.69
Blighted Steppe

Blighted Steppe

Land

: Add to your mana pool.

, , Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

5.9 /10
$0.18
Highland Lake

Highland Lake

Land

Highland Lake enters the battlefield tapped.

: Add or to your mana pool.

6 /10
$0.26
Nephalia Academy

Nephalia Academy

Land

If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.

: Add to your mana pool.

7.9 /10
$0.22
Warped Landscape

Warped Landscape

Land

: Add to your mana pool.

, , Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.

6.2 /10
$0.14
Ruins of Oran Rief

Ruins of Oran-Rief

Land

Ruins of Oran-Rief enters the battlefield tapped.

: Add to your mana pool. ( represents colorless mana.)

: Put a +1/+1 counter on target colorless creature that entered the battlefield this turn.

5.9 /10
$0.30
Spirebluff Canal

Spirebluff Canal

Land

Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

9 /10
$7.50
Blighted Fen

Blighted Fen

Land

: Add to your mana pool.

, , Sacrifice Blighted Fen: Target opponent sacrifices a creature.

5.9 /10
$0.21
Wandering Fumarole

Wandering Fumarole

Land

Wandering Fumarole enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.

8.2 /10
$5.00
Shambling Vent

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.

: Add or to your mana pool.

: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

9.1 /10
$3.00
Hissing Quagmire

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.

: Add or to your mana pool.

: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

8.5 /10
$4.81

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