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Earthcraft (Tempest)

Earthcraft

Tempest — rare

Enchantment

Sets Earthcraft has been printed in:

Earthcraft (Tempest)

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$100.64

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Rating:

8.37/10

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Cards like Earthcraft in Tempest:

Choke

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Islands don't untap during their controllers' untap steps.

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Legacys Allure

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At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.
Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)

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Storm Front

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: Tap target creature with flying.

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Broken Fall

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Return Broken Fall to its owner's hand: Regenerate target creature.

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Enfeeblement

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Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets -2/-2.

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Fevered Convulsions

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Enchantment

: Put a -1/-1 counter on target creature.

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Goblin Bombardment

Goblin Bombardment

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Sacrifice a creature: Goblin Bombardment deals 1 damage to any target.

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Natures Revolt

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All lands are 2/2 creatures that are still lands.

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Root Maze

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Artifacts and lands enter the battlefield tapped.

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Spinal Graft

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Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.

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Volraths Curse

Volrath's Curse

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.
: Return Volrath's Curse to its owner's hand.

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Aluren

Aluren

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Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.

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Circle of Protection Shadow

Circle of Protection: Shadow

Enchantment

: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.

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Frog Tongue

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Enchantment — Aura

Enchant creature
When Frog Tongue enters the battlefield, draw a card.
Enchanted creature has reach. (It can block creatures with flying.)

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Giant Strength

Giant Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +2/+2.

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Heros Resolve

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Enchant creature
Enchanted creature gets +1/+5.

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Pacifism

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Enchant creature
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Steal Enchantment

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Enchantment — Aura

Enchant enchantment
You control enchanted enchantment.

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Chill

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Enchantment

Red spells cost more to cast.

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Circle of Protection White

Circle of Protection: White

Enchantment

: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

4.5 /10
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