Elite Javelineer
Tempest — common
Creature — Human Soldier
Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
"Precision is frequently more valuable than force." —Gerrard of the *Weatherlight*
Tempest — common
Creature — Human Soldier
Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
"Precision is frequently more valuable than force." —Gerrard of the *Weatherlight*
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Buy now! ▶Creature — Human Samurai Archer (1/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.
Creature — Human Warrior (2/2)
Flash
Kicker (You may pay an additional as you cast this spell.)
Flying
When Cleaving Skyrider enters the battlefield, if it was kicked, it deals X damage to any target, where X is the number of attacking creatures.
Creature — Bird Soldier (2/2)
Flying
, Sacrifice Dive Bomber: It deals 2 damage to target attacking or blocking creature.
Creature — Human Soldier (2/1)
, Sacrifice Expendable Troops: It deals 2 damage to target attacking or blocking creature.
Creature — Human Soldier (2/4)
: Kongming's Contraptions deals 2 damage to target attacking creature. Activate only during the declare attackers step and only if you've been attacked this step.
Creature — Kor Rebel Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
Creature — Human Soldier (1/3)
, : Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
Creature — Human Archer (2/3)
, : Arbalest Elite deals 3 damage to target attacking or blocking creature. Arbalest Elite doesn't untap during your next untap step.
Creature — Human Rebel (2/2)
, : Ballista Squad deals X damage to target attacking or blocking creature.
Creature — Human Soldier (2/1)
Tap two untapped Soldiers you control: Catapult Squad deals 2 damage to target attacking or blocking creature.
Creature — Human Soldier (2/1)
First strike
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.
Creature — Human Soldier Archer (1/1)
: Crossbow Infantry deals 1 damage to target attacking or blocking creature.
Creature — Human Soldier Archer (1/2)
: D'Avenant Archer deals 1 damage to target attacking or blocking creature.
Creature — Human Cleric Archer (1/2)
: D'Avenant Healer deals 1 damage to target attacking or blocking creature.
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Soldier (1/1)
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Soldier card you reveal in your hand.)
: Daru Stinger deals damage equal to the number of +1/+1 counters on it to target attacking or blocking creature.
Creature — Human Archer (2/2)
Flying
As long as Freewind Equenaut is enchanted, it has ": Freewind Equenaut deals 2 damage to target attacking or blocking creature."
Creature — Human Soldier (1/3)
: Gravel Slinger deals 1 damage to target attacking or blocking creature.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Creature — Merfolk Archer (2/2)
, : Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
Creature — Human Soldier (2/3)
: Heavy Ballista deals 2 damage to target attacking or blocking creature.
Creature — Sliver (1/1)
All Slivers have ": This permanent deals 1 damage to target attacking or blocking creature."
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