Evincar's Justice
Tempest — common
Sorcery
Evincar's Justice rulings:
There are no rulings for Evincar's Justice.
Tempest — common
Sorcery
Evincar's Justice rulings:
There are no rulings for Evincar's Justice.
TCGPlayer low price:
Buy now! ▶Creature — Giant (6/6)
, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player.
Creature — Zombie (2/3)
When the names of three or more nonland permanents begin with the same letter, sacrifice Bloodletter. If you do, it deals 2 damage to each creature and each player.
Sorcery
Borrowing the East Wind deals X damage to each creature with horsemanship and each player.
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Breath of Darigaaz deals 1 damage to each creature without flying and each player. If this spell was kicked, it deals 4 damage to each creature without flying and each player instead.
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead.
Sorcery
You may exile a red card from your hand rather than pay this spell's mana cost.
Cave-In deals 2 damage to each creature and each player.
Sorcery
Claws of Wirewood deals 3 damage to each creature with flying and each player.
Cycling (, Discard this card: Draw a card.)
Creature — Elemental (7/7)
Flash
Reach
When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Creature — Rat (1/1)
: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.
Sorcery
Each player sacrifices five lands. Destructive Force deals 5 damage to each creature.
Sorcery
Destroy target land. Devastate deals 1 damage to each creature and each player.
Sorcery
As an additional cost to cast this spell, discard X cards at random.
Each player sacrifices X lands. Devastating Dreams deals X damage to each creature.
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Instant
Fault Line deals X damage to each creature without flying and each player.
Enchantment
At the beginning of your upkeep, Festering Evil deals 1 damage to each creature and each player.
, Sacrifice Festering Evil: It deals 3 damage to each creature and each player.
Sorcery
Flamebreak deals 3 damage to each creature without flying and each player. Creatures dealt damage this way can't be regenerated this turn.
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