Extinction
Tempest — rare
Sorcery
Extinction rulings:
There are no rulings for Extinction.
Tempest — rare
Sorcery
Extinction rulings:
There are no rulings for Extinction.
TCGPlayer low price:
Buy now! ▶Creature — Human Wizard (1/3)
, Sacrifice Riptide Chronologist: Untap all creatures of the creature type of your choice.
Instant
Creatures of the creature type of your choice get +0/+4 until end of turn.
Legendary Creature — Avatar (5/5)
Haste
At the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.
Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
Sorcery
Return X target creatures of the creature type of your choice to their owner's hand.
Legendary Planeswalker — Jace
Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.)
+1: Creatures in each sector can be blocked this turn only by creatures in the same sector.
?1: Put a +1/+1 counter on each creature in the sector of your choice.
?5: Destroy all creatures in the sector of your choice.
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after II.)
I — Destroy all creatures.
II — Return target legendary creature card from your graveyard to the battlefield. Put your choice of a first strike, vigilance, or lifelink counter on it.
Creature — Elf Wizard (1/1)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
Instant
Creatures of the creature type of your choice get +X/+X until end of turn.
Creature — Zombie (1/1)
, : Creatures of the creature type of your choice attack this turn if able.
Sorcery
Creatures of the creature type of your choice get -3/-3 until end of turn.
Sorcery
Return up to three target creature cards of the creature type of your choice from your graveyard to your hand.
Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.
Sorcery
Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.
Sorcery
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Instant
Choose a creature type. Target player reveals their hand and discards all creature cards of that type. Then destroy all creatures of that type that player controls. They can't be regenerated.
Creature — Human (0/1)
When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
Legendary Planeswalker — Angrath
+2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
?3: Return target Pirate card from your graveyard to the battlefield.
?11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.
Sorcery
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
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