Flowstone Wyvern
Tempest — rare
Creature — Drake
Sets Flowstone Wyvern has been printed in:
Tempest — rare
Creature — Drake
Sets Flowstone Wyvern has been printed in:
TCGPlayer low price:
Buy now! ▶Creature — Giant (3/3)
: Flowstone Giant gets +2/-2 until end of turn.
Creature — Drake (1/2)
Flying
, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
Creature — Human Soldier (3/3)
First strike
Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.
Creature — Human Soldier Warrior (1/3)
First strike (This creature deals combat damage before creatures without first strike.)
: Sandstone Warrior gets +1/+0 until end of turn.
Creature — Elemental Dinosaur (0/0)
Magmasaur enters the battlefield with five +1/+1 counters on it.
At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
Creature — Dragon (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Rathi Dragon enters the battlefield, sacrifice it unless you sacrifice two Mountains.
Creature — Wurm (5/4)
When Wild Wurm enters the battlefield, flip a coin. If you lose the flip, return Wild Wurm to its owner's hand.
Creature — Ooze (0/0)
Chaotic Goo enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.
Creature — Salamander (3/4)
: Flowstone Salamander deals 1 damage to target creature blocking it.
Creature — Elemental (4/1)
Haste (This creature can attack and as soon as it comes under your control.)
Creature — Drake (2/3)
Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
Creature — Vampire (3/3)
Flying
Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.
Creature — Soltari Soldier (3/2)
Shadow (This creature can block or be blocked by only creatures with shadow.)
: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
Creature — Sliver (2/2)
All Sliver creatures have ": This creature gets +1/+0 until end of turn."
Creature — Elephant (3/3)
: Crazed Armodon gets +3/+0 and gains trample until end of turn. Destroy Crazed Armodon at the beginning of the next end step. Activate only once each turn.
Creature — Shade Spirit (1/1)
: Regenerate Darkling Stalker.
: Darkling Stalker gets +1/+1 until end of turn.
Creature — Goblin (1/1)
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
Creature — Wurm (5/5)
Whenever Segmented Wurm becomes the target of a spell or ability, put a -1/-1 counter on it.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.