Insight
Tempest — uncommon
Enchantment
Sets Insight has been printed in:
Tempest — uncommon
Enchantment
Sets Insight has been printed in:
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Buy now! ▶Enchantment — Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Enchantment
At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.
Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)
Enchantment
Creatures can't attack you unless their controller pays for each creature they control that's attacking you.
Enchantment — Aura
Enchant enchantment
You control enchanted enchantment.
Enchantment — Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn.
: Return Volrath's Curse to its owner's hand.
Enchantment
Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.
Enchantment
Whenever a nontoken creature is put into your graveyard from the battlefield, create a 1/1 white Spirit creature token with flying.
Enchantment
During combat, players can't cast instant spells or activate abilities that aren't mana abilities.
Enchantment
All artifacts have shroud. (They can't be the targets of spells or abilities.)
Enchantment
Whenever a creature becomes blocked by a creature with lesser power, destroy the blocking creature.
Whenever a creature blocks a creature with lesser power, destroy the attacking creature.
Enchantment
Whenever one or more creatures attack you, you gain 1 life for each attacking creature.
Enchantment
At the beginning of your upkeep, you may look at the top card of target opponent's library. If you do, you may put that card on the bottom of that player's library.
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3.
When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't be regenerated.
Enchantment
At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts they control.
Enchantment
Return Broken Fall to its owner's hand: Regenerate target creature.
Enchantment
: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage.
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