Jackal Pup
Tempest — uncommon
Creature — Jackal
Sets Jackal Pup has been printed in:
Tempest — uncommon
Creature — Jackal
Sets Jackal Pup has been printed in:
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Buy now! ▶Creature — Goblin (1/1)
Sacrifice Mogg Fanatic: It deals 1 damage to any target.
Creature — Goblin (2/2)
Mogg Conscripts can't attack unless you've cast a creature spell this turn.
Creature — Goblin (1/1)
Sacrifice a Goblin: Target creature gets +1/+1 until end of turn.
Creature — Human Wizard (1/1)
: Fireslinger deals 1 damage to any target and 1 damage to you.
Creature — Elemental Dinosaur (0/0)
Magmasaur enters the battlefield with five +1/+1 counters on it.
At the beginning of your upkeep, you may remove a +1/+1 counter from Magmasaur. If you don't, sacrifice Magmasaur and it deals damage equal to the number of +1/+1 counters on it to each creature without flying and each player.
Creature — Insect (1/1)
Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards.
Creature — Human Soldier (2/2)
: Opportunist deals 1 damage to target creature that was dealt damage this turn.
Creature — Salamander (3/4)
: Flowstone Salamander deals 1 damage to target creature blocking it.
Creature — Human Soldier (3/3)
First strike
Whenever Renegade Warlord attacks, each other attacking creature gets +1/+0 until end of turn.
Creature — Merfolk (1/1)
, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.
Creature — Human Cleric (1/1)
, Sacrifice Sacred Guide: Reveal cards from the top of your library until you reveal a white card. Put that card into your hand and exile all other cards revealed this way.
Creature — Human Soldier Warrior (1/3)
First strike (This creature deals combat damage before creatures without first strike.)
: Sandstone Warrior gets +1/+0 until end of turn.
Creature — Sliver (2/2)
All Sliver creatures have ": This creature gets +1/+0 until end of turn."
Creature — Drake (1/2)
Flying
, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
Creature — Cat (2/1)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Creature — Ooze (0/0)
Chaotic Goo enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may flip a coin. If you win the flip, put a +1/+1 counter on Chaotic Goo. If you lose the flip, remove a +1/+1 counter from Chaotic Goo.
Creature — Licid (1/1)
, : Enraging Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has haste.
Creature — Giant (3/3)
: Flowstone Giant gets +2/-2 until end of turn.
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