Advanced card search Random card
Legacy s Allure (Tempest)

Legacy's Allure

Tempest — Uncommon

Enchantment

At the beginning of your upkeep, you may put a treasure counter on Legacy's Allure.

Sacrifice Legacy's Allure: Gain control of target creature with power less than or equal to the number of treasure counters on Legacy's Allure. (This effect lasts indefinitely.)

Legacy s Allure (Tempest)
Price: PaperMTGO

TCGPlayer avg. price:

$0.28

$0.11 $0.28 $1.01
Low Mid High
Buy now! ▶

Loading price data

Loading

Rating:

7.82/10

Rate This:

Cards similar to Legacy's Allure:

Lilting Refrain

Lilting Refrain

Enchantment

At the beginning of your upkeep, you may put a verse counter on Lilting Refrain.

Sacrifice Lilting Refrain: Counter target spell unless its controller pays , where X is the number of verse counters on Lilting Refrain.

7.2 /10
$0.26
Icy Prison

Icy Prison

Enchantment

When Icy Prison enters the battlefield, exile target creature.

At the beginning of your upkeep, sacrifice Icy Prison unless any player pays .

When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner's control.

6.4 /10
$0.32
Dance of Many

Dance of Many

Enchantment

When Dance of Many enters the battlefield, put a token that's a copy of target nontoken creature onto the battlefield.

When Dance of Many leaves the battlefield, exile the token.

When the token leaves the battlefield, sacrifice Dance of Many.

At the beginning of your upkeep, sacrifice Dance of Many unless you pay .

8 /10
$0.37
Veiled Apparition

Veiled Apparition

Enchantment

When an opponent casts a spell, if Veiled Apparition is an enchantment, Veiled Apparition becomes a 3/3 Illusion creature with flying and "At the beginning of your upkeep, sacrifice Veiled Apparition unless you pay ."

5 /10
$0.20
Ancestral Knowledge

Ancestral Knowledge

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Ancestral Knowledge enters the battlefield, look at the top ten cards of your library, then exile any number of them and put the rest back on top of your library in any order.

When Ancestral Knowledge leaves the battlefield, shuffle your library.

7.6 /10
$1.12
Illusionary Terrain

Illusionary Terrain

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters the battlefield, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

7.7 /10
$0.24
Sunken City

Sunken City

Enchantment

At the beginning of your upkeep, sacrifice Sunken City unless you pay .

Blue creatures get +1/+1.

6.9 /10
$0.17
Pendrell Flux

Pendrell Flux

Enchantment Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, sacrifice this creature unless you pay its mana cost."

8.2 /10
$0.15
Stasis

Stasis

Enchantment

Players skip their untap steps.

At the beginning of your upkeep, sacrifice Stasis unless you pay .

9.1 /10
$1.89
Recantation

Recantation

Enchantment

At the beginning of your upkeep, you may put a verse counter on Recantation.

, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.

4.7 /10
$0.32
Venarian Gold

Venarian Gold

Enchantment Aura

Enchant creature

When Venarian Gold enters the battlefield, tap enchanted creature and put a number of sleep counters on it equal to the value of X as you cast Venarian Gold.

Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.

At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.

5 /10
$0.19
Arnjlot s Ascent

Arnjlot's Ascent

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

: Target creature gains flying until end of turn.

3.6 /10
$0.15
Festering Wound

Festering Wound

Enchantment Aura

Enchant creature

At the beginning of your upkeep, you may put an infection counter on Festering Wound.

At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.

7 /10
$0.25
Mystic Might

Mystic Might

Enchantment Aura

Enchant land you control

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted land has ": Target creature gets +2/+2 until end of turn."

4 /10
$0.39
Afiya Grove

Afiya Grove

Enchantment

Afiya Grove enters the battlefield with three +1/+1 counters on it.

At the beginning of your upkeep, move a +1/+1 counter from Afiya Grove onto target creature.

When Afiya Grove has no +1/+1 counters on it, sacrifice it.

6.6 /10
$0.47
Consuming Ferocity

Consuming Ferocity

Enchantment Aura

Enchant non-Wall creature

Enchanted creature gets +1/+0.

At the beginning of your upkeep, put a +1/+0 counter on enchanted creature. If that creature has three or more +1/+0 counters on it, it deals damage equal to its power to its controller, then destroy that creature and it can't be regenerated.

3.4 /10
$0.20
Soul Echo

Soul Echo

Enchantment

Soul Echo enters the battlefield with X echo counters on it.

You don't lose the game for having 0 or less life.

At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead.

5.7 /10
$0.42
Custody Battle

Custody Battle

Enchantment Aura

Enchant creature

Enchanted creature has "At the beginning of your upkeep, target opponent gains control of this creature unless you sacrifice a land."

7.3 /10
$0.21
Goblin Bomb

Goblin Bomb

Enchantment

At the beginning of your upkeep, you may flip a coin. If you win the flip, put a fuse counter on Goblin Bomb. If you lose the flip, remove a fuse counter from Goblin Bomb.

Remove five fuse counters from Goblin Bomb, Sacrifice Goblin Bomb: Goblin Bomb deals 20 damage to target player.

8.4 /10
$3.28
Phantasmal Sphere

Phantasmal Sphere

Creature Illusion (0/1)

Flying

At the beginning of your upkeep, put a +1/+1 counter on Phantasmal Sphere, then sacrifice Phantasmal Sphere unless you pay for each +1/+1 counter on it.

When Phantasmal Sphere leaves the battlefield, target opponent puts an X/X blue Orb creature token with flying onto the battlefield, where X is the number of +1/+1 counters on Phantasmal Sphere.

3.5 /10
$0.37

© 2016 MTG Assist • DisclaimerTerms of Use / Privacy PolicyContact MTG AssistLogin

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities. Articles and comments are user-submitted and do not represent official endorsements of this site.

MTGAssist.com is not affiliated with the mobile app "MTG Assist" or Kiiwi Up.