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Maddening Imp (Tempest)

Maddening Imp

Tempest — Rare

Creature Imp

Maddening Imp is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Commander

Maddening Imp (Tempest)
Price: PaperMTGO

TCGPlayer avg. price:

$0.35

$0.19 $0.35 $1.07
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Rating:

8.18/10

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Cards like Maddening Imp in Standard format:

Pitiless Horde

Pitiless Horde

Creature Orc Berserker (5/3)

At the beginning of your upkeep, you lose 2 life.

Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

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Prized Amalgam

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Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.

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Identity Thief

Identity Thief

Creature Shapeshifter (0/3)

Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

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Akoum Stonewaker

Akoum Stonewaker

Creature Human Shaman (2/1)

Landfall Whenever a land enters the battlefield under your control, you may pay . If you do, put a 3/1 red Elemental creature token with trample and haste onto the battlefield. Exile that token at the beginning of the next end step.

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Tooth Collector

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When Tooth Collector enters the battlefield, target creature an opponent controls gets -1/-1 until end of turn.

Delirium At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.

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Asylum Visitor

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At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.

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Mindwrack Demon

Mindwrack Demon

Creature Demon (4/5)

Flying, trample

When Mindwrack Demon enters the battlefield, put the top four cards of your library into your graveyard.

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--
Graf Rats

Graf Rats

Creature Rat (2/1)

At the beginning of combat on your turn, if you both own and control Graf Rats and a creature named Midnight Scavengers, exile them, then meld them into Chittering Host.

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Fretwork Colony

Fretwork Colony

Creature Insect (1/1)

Fretwork Colony can't block.

At the beginning of your upkeep, put a +1/+1 counter on Fretwork Colony and you lose 1 life.

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Drana  Liberator of Malakir

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Flying, first strike

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Silumgar Assassin

Silumgar Assassin

Creature Human Assassin (2/1)

Creatures with power greater than Silumgar Assassin's power can't block it.

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Silumgar Assassin is turned face up, destroy target creature with power 3 or less an opponent controls.

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Graveblade Marauder

Graveblade Marauder

Creature Human Warrior (1/4)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

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Stallion of Ashmouth

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Delirium : Stallion of Ashmouth gets +1/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

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Heir of Falkenrath

Heir of Falkenrath

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Discard a card: Transform Heir of Falkenrath. Activate this ability only once each turn.

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Stromkirk Condemned

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Discard a card: Vampires you control get +1/+1 until end of turn. Activate this ability only once each turn.

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, Exile Ghoulcaller's Accomplice from your graveyard: Put a 2/2 black Zombie creature token onto the battlefield. Activate this ability only any time you could cast a sorcery.

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Voracious Null

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Creature Zombie (2/2)

, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery.

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Skulk (This creature can't be blocked by creatures with greater power.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

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Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

6.5 /10
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