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Nature s Revolt (Tempest)

Nature's Revolt

Tempest — Rare

Enchantment

Nature's Revolt is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Nature s Revolt (Tempest)
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Rating:

7.15/10

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Cards like Nature's Revolt in Standard format:

Path of Discovery

Path of Discovery

Enchantment

Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

6.5 /10
$0.97
Aid from the Cowl

Aid from the Cowl

Enchantment

Revolt At the beginning of your end step, if a permanent you controlled left the battlefield this turn, reveal the top card of your library. If it's a permanent card, you may put it onto the battlefield. Otherwise, you may put it on the bottom of your library.

5.6 /10
$0.30
Bounty of the Luxa

Bounty of the Luxa

Enchantment

At the beginning of your precombat main phase, remove all flood counters from Bounty of the Luxa. If no counters were removed this way, put a flood counter on Bounty of the Luxa and draw a card. Otherwise, add to your mana pool.

6.9 /10
$0.37
Ajani s Aid

Ajani's Aid

Enchantment

When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn.

6.7 /10
--
Call for Unity

Call for Unity

Enchantment

Revolt At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

6 /10
$0.30
Sandwurm Convergence

Sandwurm Convergence

Enchantment

Creatures with flying can't attack you or planeswalkers you control.

At the beginning of your end step, create a 5/5 green Wurm creature token.

6.4 /10
$0.40
Storm the Vault

Storm the Vault

Legendary Enchantment

Whenever one or more creatures you control deal combat damage to a player, create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

At the beginning of your end step, if you control five or more artifacts, transform Storm the Vault.

7.6 /10
$3.44
Consulate Surveillance

Consulate Surveillance

Enchantment

When Consulate Surveillance enters the battlefield, you get (four energy counters).

Pay : Prevent all damage that would be dealt to you this turn by a source of your choice.

4.5 /10
$0.20
Consulate Crackdown

Consulate Crackdown

Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

5.6 /10
$0.26
Growing Rites of Itlimoc

Growing Rites of Itlimoc

Legendary Enchantment

When Growing Rites of Itlimoc enters the battlefield, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.

5 /10
--
Gideon s Intervention

Gideon's Intervention

Enchantment

As Gideon's Intervention enters the battlefield, choose a card name.

Your opponents can't cast spells with the chosen name.

Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.

7.1 /10
--
Metallurgic Summonings

Metallurgic Summonings

Enchantment

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's converted mana cost.

, Exile Metallurgic Summonings: Return all instant and sorcery cards from your graveyard to your hand. Activate this ability only if you control six or more artifacts.

8.6 /10
$1.23
Gideon s Resolve

Gideon's Resolve

Enchantment

When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Creatures you control get +1/+1.

7.6 /10
--
Trove of Temptation

Trove of Temptation

Enchantment

Each opponent must attack you or a planeswalker you control with at least one creature each combat if able.

At the beginning of your end step, create a colorless Treasure artifact token with ", Sacrifice this artifact: Add one mana of any color to your mana pool."

5 /10
$0.20
Durable Handicraft

Durable Handicraft

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, put a +1/+1 counter on that creature.

, Sacrifice Durable Handicraft: Put a +1/+1 counter on each creature you control.

1.9 /10
$0.20
Malfunction

Malfunction

Enchantment Aura

Enchant artifact or creature

When Malfunction enters the battlefield, tap enchanted permanent.

Enchanted permanent doesn't untap during its controller's untap step.

0.2 /10
$0.11
Mechanized Production

Mechanized Production

Enchantment Aura

Enchant artifact you control

At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

9.1 /10
$3.05
Shapers  Sanctuary

Shapers' Sanctuary

Enchantment

Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.

5 /10
--
Trial of Knowledge

Trial of Knowledge

Enchantment

When Trial of Knowledge enters the battlefield, draw three cards, then discard a card.

When a Cartouche enters the battlefield under your control, return Trial of Knowledge to its owner's hand.

4.5 /10
$0.21
Mark of the Vampire

Mark of the Vampire

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2 and has lifelink.

5 /10
$0.14

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