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Oracle en Vec (Tempest)

Oracle en-Vec

Tempest — rare

Creature — Human Wizard

Oracle en-Vec rulings:

There are no rulings for Oracle en-Vec.

Oracle en Vec (Tempest)

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Flying
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Sirens Call

Siren's Call

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Cast this spell only during an opponent's turn, before attackers are declared.
Creatures the active player controls attack this turn if able.
At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.

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Alchemists Gambit

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Sorcery

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]
Exile Alchemist's Gambit.

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Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

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Tunnel of Love

Tunnel of Love

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Dream Tides

Dream Tides

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Creatures don't untap during their controllers' untap steps.
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Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

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Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

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Magnetic Mountain

Magnetic Mountain

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Blue creatures don't untap during their controllers' untap steps.
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Mudslide

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Creatures without flying don't untap during their controllers' untap steps.
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--
Sorin Markov

Sorin Markov

Legendary Planeswalker — Sorin

+2: Sorin Markov deals 2 damage to any target and you gain 2 life.
?3: Target opponent's life total becomes 10.
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The Eternal Wanderer

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No more than one creature can attack The Eternal Wanderer each combat.
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Enchantment

Blue creatures don't untap during their controllers' untap steps.
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, : Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay , where X is that mana value. If they don't pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn't attack this turn. Activate only before attackers are declared.

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Echo Chamber

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Artifact

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