Pit Imp
Tempest — common
Creature — Imp
Flying
: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.
The moans of the Death Pits were underscored by the chattering of imps, for whom the ship was cause for much discussion.
Tempest — common
Creature — Imp
Flying
: Pit Imp gets +1/+0 until end of turn. Activate no more than twice each turn.
The moans of the Death Pits were underscored by the chattering of imps, for whom the ship was cause for much discussion.
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Buy now! ▶Creature — Phyrexian Insect (0/1)
Flying
: Phyrexian Battleflies gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Bat (0/1)
Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
Artifact Creature — Thopter (0/2)
Flying
: Roterothopter gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Rat (1/1)
, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn.
Creature — Vampire Warrior (1/1)
Pay 1 life: Cutthroat Contender gets +1/+0 until end of turn. Activate only once each turn.
Creature — Zombie Leech (1/1)
Whenever Festerleech deals combat damage to a player, you mill two cards.
: Festerleech gets +2/+2 until end of turn. Activate only once each turn.
Creature — Human Knight (1/1)
Menace
, , Pay 1 life: Create a Treasure token.
: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability, that creature also gains deathtouch until end of turn.
Creature — Skeleton (0/2)
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Creature — Goblin Warrior (1/1)
, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.
Creature — Shade (0/1)
Defender (This creature can't attack.)
: Slithering Shade gets +1/+1 until end of turn.
Hellbent — Slithering Shade can attack as though it didn't have defender as long as you have no cards in hand.
Creature — Shade (1/1)
Lifelink
: Thirsting Shade gets +1/+1 until end of turn.
Creature — Shapeshifter (1/1)
Changeling (This card is every creature type.)
: Fire-Belly Changeling gets +1/+0 until end of turn. Activate no more than twice each turn.
Creature — Zombie Imp (1/1)
Discard a card: Putrid Imp gains flying until end of turn.
Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block.
Creature — Zombie (1/1)
: Dreadwing gets +3/+0 and gains flying until end of turn.
Creature — Vampire Knight (1/2)
: Knight of the Ebon Legion gets +3/+3 and gains deathtouch until end of turn.
At the beginning of your end step, if a player lost 4 or more life this turn, put a +1/+1 counter on Knight of the Ebon Legion. (Damage causes loss of life.)
Creature — Horror Spellshaper (1/1)
, , Discard a card: Target creature gets +1/+0 and gains first strike until end of turn.
Creature — Phyrexian Insect (1/1)
Flying
: Battlefly Swarm gains deathtouch until end of turn.
Creature — Human Minion (1/1)
Sacrifice Cabal Trainee: Target creature gets -2/-0 until end of turn.
Creature — Zombie Goblin (1/1)
When Festering Goblin dies, target creature gets -1/-1 until end of turn.
Creature — Salamander (1/1)
When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.
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