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Safeguard (Tempest)

Safeguard

Tempest — Rare

Enchantment

Safeguard is legal in the following formats:

Legacy
Vintage
Highlander
French Commander
Commander

Safeguard (Tempest)
Price: PaperMTGO

TCGPlayer avg. price:

$0.29

$0.14 $0.29 $1.09
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Rating:

6.17/10

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Cards like Safeguard in Standard format:

Ajani s Aid

Ajani's Aid

Enchantment

When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Sacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn.

6 /10
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Consulate Surveillance

Consulate Surveillance

Enchantment

When Consulate Surveillance enters the battlefield, you get (four energy counters).

Pay : Prevent all damage that would be dealt to you this turn by a source of your choice.

5.7 /10
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Iona s Blessing

Iona's Blessing

Enchantment Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

7 /10
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Isolation Zone

Isolation Zone

Enchantment

When Isolation Zone enters the battlefield, exile target creature or enchantment an opponent controls until Isolation Zone leaves the battlefield. (That permanent returns under its owner's control.)

6.9 /10
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Faith Unbroken

Faith Unbroken

Enchantment Aura

Enchant creature you control

When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.

Enchanted creature gets +2/+2.

6 /10
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Call for Unity

Call for Unity

Enchantment

Revolt At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

5.6 /10
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Retreat to Emeria

Retreat to Emeria

Enchantment

Landfall Whenever a land enters the battlefield under your control, choose one

Put a 1/1 white Kor Ally creature token onto the battlefield.

Creatures you control get +1/+1 until end of turn.

6.2 /10
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Captured by the Consulate

Captured by the Consulate

Enchantment Aura

Enchant creature you don't control

Enchanted creature can't attack.

Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

5.2 /10
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Aerial Modification

Aerial Modification

Enchantment Aura

Enchant creature or Vehicle

As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.

Enchanted creature gets +2/+2 and has flying.

5.4 /10
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Sigil of the Empty Throne

Sigil of the Empty Throne

Enchantment

Whenever you cast an enchantment spell, put a 4/4 white Angel creature token with flying onto the battlefield.

5 /10
$0.40
Consulate Crackdown

Consulate Crackdown

Enchantment

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

5.4 /10
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Knightly Valor

Knightly Valor

Enchantment Aura

Enchant creature

When Knightly Valor enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield. (Attacking doesn't cause it to tap.)

Enchanted creature gets +2/+2 and has vigilance.

5.3 /10
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Campaign of Vengeance

Campaign of Vengeance

Enchantment

Whenever a creature you control attacks, defending player loses 1 life and you gain 1 life.

6.8 /10
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Nahiri s Machinations

Nahiri's Machinations

Enchantment

At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.

: Nahiri's Machinations deals 1 damage to target blocking creature.

6.5 /10
$0.23
Pyromancer s Assault

Pyromancer's Assault

Enchantment

Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player.

7 /10
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Battle Mastery

Battle Mastery

Enchantment Aura

Enchant creature

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

7 /10
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Blood Mist

Blood Mist

Enchantment

At the beginning of combat on your turn, target creature you control gains double strike until end of turn.

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Thopter Spy Network

Thopter Spy Network

Enchantment

At the beginning of your upkeep, if you control an artifact, put a 1/1 colorless Thopter artifact creature token with flying onto the battlefield.

Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

6.8 /10
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Gremlin Infestation

Gremlin Infestation

Enchantment Aura

Enchant artifact

At the beginning of your end step, Gremlin Infestation deals 2 damage to enchanted artifact's controller.

When enchanted artifact is put into a graveyard, create a 2/2 red Gremlin creature token.

5.4 /10
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Sigarda s Aid

Sigarda's Aid

Enchantment

You may cast Aura and Equipment spells as though they had flash.

Whenever an Equipment enters the battlefield under your control, you may attach it to target creature you control.

7.7 /10
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