Advanced card search Random card
Sandstone Warrior (Tempest)

Sandstone Warrior

Tempest — common

Creature — Human Soldier Warrior

Sandstone Warrior rulings:

There are no rulings for Sandstone Warrior.

Sandstone Warrior (Tempest)

TCGPlayer low price:

$0.09

Buy now! ▶

Loading price data
Loading

Rating:

0.29/10

Rate This:

Still confused?
Here are cards with similar text to Sandstone Warrior:

AhnCrop Invader

Ahn-Crop Invader

Creature — Zombie Minotaur Warrior (2/2)

As long as it's your turn, Ahn-Crop Invader has first strike.
, Sacrifice another creature: Ahn-Crop Invader gets +2/+0 until end of turn.

3.2 /10
$0.03
At Knifepoint

At Knifepoint

Enchantment

As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
Whenever you commit a crime, create a 1/1 red Mercenary creature token with ": Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.

4.1 /10
$0.17
Borrowed Hostility

Borrowed Hostility

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.

5.3 /10
$0.03
BurningFist Minotaur

Burning-Fist Minotaur

Creature — Minotaur Wizard (2/1)

First strike
, Discard a card: Burning-Fist Minotaur gets +2/+0 until end of turn.

4 /10
--
Capashen Knight

Capashen Knight

Creature — Human Knight (1/1)

First strike (This creature deals combat damage before creatures without first strike.)
: Capashen Knight gets +1/+0 until end of turn.

2.1 /10
$0.07
Efreet Weaponmaster

Efreet Weaponmaster

Creature — Efreet Monk (4/3)

First strike
When Efreet Weaponmaster enters the battlefield or is turned face up, another target creature you control gets +3/+0 until end of turn.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.5 /10
$0.04
Emberstrike Duo

Emberstrike Duo

Creature — Elemental Warrior Shaman (1/1)

Whenever you cast a black spell, Emberstrike Duo gets +1/+1 until end of turn.
Whenever you cast a red spell, Emberstrike Duo gains first strike until end of turn.

0.9 /10
$0.10
Fallaji Vanguard

Fallaji Vanguard

Creature — Human Soldier (2/3)

First strike
Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

4.1 /10
$0.03
Fearless Pup

Fearless Pup

Creature — Wolf (1/1)

First strike
Boast — : Fearless Pup gets +2/+0 until end of turn. (Activate only if this creature attacked this turn and only once each turn.)

4.4 /10
$0.05
Fervent Champion

Fervent Champion

Creature — Human Knight (1/1)

First strike, haste
Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.
Equip abilities you activate that target Fervent Champion cost less to activate.

7.9 /10
$0.31
Flailing Manticore

Flailing Manticore

Creature — Manticore (3/3)

Flying, first strike
: Flailing Manticore gets +1/+1 until end of turn. Any player may activate this ability.
: Flailing Manticore gets -1/-1 until end of turn. Any player may activate this ability.

0.7 /10
$0.38
Gabriel Angelfire

Gabriel Angelfire

Legendary Creature — Angel (4/4)

At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)

2.2 /10
--
GhorClan Bloodscale

Ghor-Clan Bloodscale

Creature — Viashino Warrior (2/1)

First strike
: Ghor-Clan Bloodscale gets +2/+2 until end of turn. Activate only once each turn.

0.3 /10
$0.12
Heightened Reflexes

Heightened Reflexes

Instant

Target creature gets +1/+0 until end of turn. Put a first strike counter on it.

4.6 /10
$0.05
Kitsune Blademaster

Kitsune Blademaster

Creature — Fox Samurai (2/2)

First strike
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

4.8 /10
$0.16
Knight of Dawns Light

Knight of Dawn's Light

Creature — Human Knight (2/2)

First strike
If you would gain life, you gain that much life plus 1 instead.
: Knight of Dawn's Light gets +1/+1 until end of turn.

6.8 /10
$0.04
Knight of Stromgald

Knight of Stromgald

Creature — Human Knight (2/1)

Protection from white
: Knight of Stromgald gains first strike until end of turn.
: Knight of Stromgald gets +1/+0 until end of turn.

2.1 /10
$0.27
Liara of the Flaming Fist

Liara of the Flaming Fist

Legendary Creature — Human Soldier (2/2)

At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard.
: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once.

10 /10
--
Life of the Party

Life of the Party

Creature — Elemental (0/1)

First strike, trample, haste
Whenever Life of the Party attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.
When Life of the Party enters the battlefield, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

8.6 /10
$6.83
Lorehold Pledgemage

Lorehold Pledgemage

Creature — Kor Shaman (2/2)

First strike
Magecraft — Whenever you cast or copy an instant or sorcery spell, Lorehold Pledgemage gets +1/+0 until end of turn.

2.1 /10
$0.03

© 2024 MTG Assist • DiabolicTutor.comLorcanaBorn.comTerms of Use / Privacy PolicyContact MTG Assist

Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.