Screeching Harpy
Tempest — uncommon
Creature — Harpy Beast
Flying
: Regenerate Screeching Harpy.
"They are called 'fowl' for a reason." —Mirri of the *Weatherlight*
Tempest — uncommon
Creature — Harpy Beast
Flying
: Regenerate Screeching Harpy.
"They are called 'fowl' for a reason." —Mirri of the *Weatherlight*
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Buy now! ▶Creature — Vampire Wizard (3/3)
Flying
Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.
Sacrifice a Human: Regenerate Fiend of the Shadows.
Creature — Spirit (1/1)
Flying
Pay 1 life: Regenerate Mischievous Poltergeist.
Creature — Bird Skeleton (3/2)
Flying
, Sacrifice a creature: Regenerate Skeletal Kathari.
Legendary Creature — Phyrexian Dragon Skeleton (4/4)
Flying
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
: Skithiryx, the Blight Dragon gains haste until end of turn.
: Regenerate Skithiryx.
Creature — Bird (3/1)
Flying
, Sacrifice a creature: Regenerate Wake of Vultures.
Creature — Zombie Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: Regenerate Cadaverous Knight.
Creature — Wall (3/2)
Defender (This creature can't attack.)
: Regenerate Carrion Wall.
Creature — Spirit (1/1)
: Regenerate Chilling Apparition.
Whenever Chilling Apparition deals combat damage to a player, that player discards a card.
Creature — Elemental Skeleton (1/1)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Regenerate Cinderbones.
Creature — Human Minion (3/1)
: Regenerate Corrupt Official.
Whenever Corrupt Official becomes blocked, defending player discards a card at random.
Creature — Shade Spirit (1/1)
: Regenerate Darkling Stalker.
: Darkling Stalker gets +1/+1 until end of turn.
Creature — Skeleton (2/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Sacrifice a creature: Regenerate Dimir House Guard.
Transmute (, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature — Human Rat Minion (2/3)
, Discard a card: Regenerate Dirty Wererat.
Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.
Creature — Skeleton (2/1)
Flash (You may cast this spell any time you could cast an instant.)
: Regenerate Drudge Reavers.
Creature — Rat (2/1)
When Earsplitting Rats enters the battlefield, each player discards a card.
Discard a card: Regenerate Earsplitting Rats.
Creature — Skeleton (2/2)
Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life.
: Regenerate Flayed Nim.
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