Soltari Lancer
Tempest — common
Creature — Soltari Knight
Sets Soltari Lancer has been printed in:
Tempest — common
Creature — Soltari Knight
Sets Soltari Lancer has been printed in:
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Buy now! ▶Creature — Licid (1/1)
, : Quickening Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.
Enchanted creature has first strike.
Creature — Human Soldier Scout (1/1)
First strike
: Target creature gains first strike until end of turn.
Creature — Human Knight (2/2)
First strike
: Knight of Dawn gains protection from the color of your choice until end of turn.
Creature — Soltari Knight (2/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
: Soltari Crusader gets +1/+0 until end of turn.
Creature — Soltari Soldier (2/1)
: Soltari Emissary gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)
Creature — Soltari Monk Cleric (2/1)
Protection from black
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature — Soltari Cleric (2/1)
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature — Bird (2/2)
Flying
When Cloudchaser Eagle enters the battlefield, destroy target enchantment.
Creature — Human Soldier (2/2)
Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
Creature — Atog (1/2)
Sacrifice an enchantment: Auratog gets +2/+2 until end of turn.
Creature — Human Cleric (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Giant (3/3)
Creatures with power 3 or greater don't untap during their controllers' untap steps.
Creature — Human Soldier Archer (2/3)
Reach (This creature can block creatures with flying.)
: Mounted Archers can block an additional creature this turn.
Creature — Human Wizard (1/1)
: Target opponent chooses any number of creatures they control. During that player's next turn, the chosen creatures attack if able, and other creatures can't attack. At the beginning of that turn's end step, destroy each of the chosen creatures that didn't attack this turn. Activate only during your turn.
Legendary Creature — Human Cleric (1/3)
: Prevent the next 3 damage that would be dealt to any target this turn.
Creature — Human Soldier Archer Ranger (2/2)
First strike
: Regenerate Ranger en-Vec.
Creature — Soltari Soldier (3/2)
Shadow (This creature can block or be blocked by only creatures with shadow.)
: The next time Soltari Guerrillas would deal combat damage to an opponent this turn, it deals that damage to target creature instead.
Creature — Thalakos Wizard (1/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
You may choose not to untap Thalakos Dreamsower during your untap step.
Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.
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