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Angelic Blessing (Tenth Edition)

Angelic Blessing

Tenth Edition — Common

Sorcery

Angelic Blessing is legal in the following formats:

Modern
Legacy
Vintage
Highlander
French Commander
Tiny Leaders Commander
Modern Duel Commander
Commander
Pauper

Angelic Blessing (Tenth Edition)
Price: PaperMTGO

TCGPlayer avg. price:

$0.15

$0.03 $0.15 $0.91
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Rating:

2.53/10

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Cards like Angelic Blessing in Standard format:

Unconventional Tactics

Unconventional Tactics

Sorcery

Target creature gets +3/+3 and gains flying until end of turn.

Whenever a Zombie enters the battlefield under your control, you may pay . If you do, return Unconventional Tactics from your graveyard to your hand.

6.7 /10
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Onward    Victory
//

Onward // Victory

Instant // Sorcery

Target creature gets +X/+0 until end of turn, where X is its power.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gains double strike until end of turn.

3.6 /10
$0.22
Mighty Leap

Mighty Leap

Instant

Target creature gets +2/+2 and gains flying until end of turn.

2 /10
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Prepare    Fight
//

Prepare // Fight

Instant // Sorcery

Untap target creature. It gets +2/+2 and gains lifelink until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

6.8 /10
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Legion s Judgment

Legion's Judgment

Sorcery

Destroy target creature with power 4 or greater.

5 /10
--
Destined    Lead
//

Destined // Lead

Instant // Sorcery

Target creature gets +1/+0 and gains indestructible until end of turn.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

All creatures able to block target creature this turn do so.

3.3 /10
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Larger Than Life

Larger Than Life

Sorcery

Target creature gets +4/+4 and gains trample until end of turn.

0.7 /10
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Emergent Growth

Emergent Growth

Sorcery

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

5 /10
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Refurbish

Refurbish

Sorcery

Return target artifact card from your graveyard to the battlefield.

4.9 /10
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Sphinx s Decree

Sphinx's Decree

Sorcery

Each opponent can't cast instant or sorcery spells during that player's next turn.

5.1 /10
--
Servo Exhibition

Servo Exhibition

Sorcery

Create two 1/1 colorless Servo artifact creature tokens.

5.1 /10
$0.21
Queen s Commission

Queen's Commission

Sorcery

Create two 1/1 white Vampire creature tokens with lifelink.

5 /10
--
Sram s Expertise

Sram's Expertise

Sorcery

Create three 1/1 colorless Servo artifact creature tokens.

You may cast a card with converted mana cost 3 or less from your hand without paying its mana cost.

8.4 /10
--
Cleansing Ray

Cleansing Ray

Sorcery

Choose one

Destroy target Vampire.

Destroy target enchantment.

5.9 /10
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Inspiring Roar

Inspiring Roar

Sorcery

Put a +1/+1 counter on each creature you control.

0.3 /10
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Slaughter the Strong

Slaughter the Strong

Sorcery

Each player chooses any number of creatures he or she controls with total power 4 or less, then sacrifices all other creatures he or she controls.

7.1 /10
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Oketra s Last Mercy

Oketra's Last Mercy

Sorcery

Your life total becomes equal to your starting life total. Lands you control don't untap during your next untap step.

5.1 /10
--
Limits of Solidarity

Limits of Solidarity

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Cycling (, Discard this card: Draw a card.)

4.5 /10
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Engineered Might

Engineered Might

Sorcery

Choose one

Target creature gets +5/+5 and gains trample until end of turn.

Creatures you control get +2/+2 and gain vigilance until end of turn.

4 /10
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Start    Finish
//

Start // Finish

Instant // Sorcery

Create two 1/1 white Warrior creature tokens with vigilance.

//

Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.

4.5 /10
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