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Demolish (Tenth Edition)
Demolish (Tenth Edition)

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Cards like Demolish in Tenth Edition:

Cryoclasm

Cryoclasm

Sorcery

Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.

1 /10
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Shatterstorm

Shatterstorm

Sorcery

Destroy all artifacts. They can't be regenerated.

5.3 /10
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Cone of Flame

Cone of Flame

Sorcery

Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.

2.8 /10
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Lava Axe

Lava Axe

Sorcery

Lava Axe deals 5 damage to target player or planeswalker.

4.5 /10
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Threaten

Threaten

Sorcery

Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and this turn.)

5.8 /10
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Flowstone Slide

Flowstone Slide

Sorcery

All creatures get +X/-X until end of turn.

1.8 /10
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Relentless Assault

Relentless Assault

Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

9.6 /10
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Creeping Mold

Creeping Mold

Sorcery

Destroy target artifact, enchantment, or land.

5.2 /10
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Rain of Tears

Rain of Tears

Sorcery

Destroy target land.

3.1 /10
$0.25
Assassinate

Assassinate

Sorcery

Destroy target tapped creature.

4.8 /10
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Smash

Smash

Instant

Destroy target artifact.
Draw a card.

4.4 /10
$0.14
Beacon of Unrest

Beacon of Unrest

Sorcery

Put target artifact or creature card from a graveyard onto the battlefield under your control. Shuffle Beacon of Unrest into its owner's library.

9.1 /10
$0.62
Warp World

Warp World

Sorcery

Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.

7.7 /10
$0.85
Agonizing Memories

Agonizing Memories

Sorcery

Look at target player's hand and choose two cards from it. Put them on top of that player's library in any order.

1.1 /10
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Angelic Blessing

Angelic Blessing

Sorcery

Target creature gets +3/+3 and gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

1.5 /10
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Blaze

Blaze

Sorcery

Blaze deals X damage to any target.

6.2 /10
$0.19
Essence Drain

Essence Drain

Sorcery

Essence Drain deals 3 damage to any target and you gain 3 life.

1.7 /10
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Head Games

Head Games

Sorcery

Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.

6 /10
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Midnight Ritual

Midnight Ritual

Sorcery

Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.

1 /10
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Mind Rot

Mind Rot

Sorcery

Target player discards two cards.

6 /10
$0.15

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