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Festering Goblin (Tenth Edition)

Festering Goblin

Tenth Edition — common

Creature — Zombie Goblin

Festering Goblin (Tenth Edition)

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4.35/10

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Cards like Festering Goblin in Tenth Edition:

Vampire Bats

Vampire Bats

Creature — Bat (0/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.

2.2 /10
$0.12
Sleeper Agent

Sleeper Agent

Creature — Phyrexian Minion (3/3)

When Sleeper Agent enters the battlefield, target opponent gains control of it.
At the beginning of your upkeep, Sleeper Agent deals 2 damage to you.

6.2 /10
$1.91
Plague Beetle

Plague Beetle

Creature — Insect (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

3.4 /10
$0.08
Hate Weaver

Hate Weaver

Creature — Zombie Wizard (2/1)

: Target blue or red creature gets +1/+0 until end of turn.

0.2 /10
$0.10
Icatian Priest

Icatian Priest

Creature — Human Cleric (1/1)

: Target creature gets +1/+1 until end of turn.

0.2 /10
$0.10
Elvish Berserker

Elvish Berserker

Creature — Elf Berserker (1/1)

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

2.9 /10
$0.10
Nantuko Husk

Nantuko Husk

Creature — Zombie Insect (2/2)

Sacrifice a creature: Nantuko Husk gets +2/+2 until end of turn.

7.6 /10
$0.14
Gravedigger

Gravedigger

Creature — Zombie (2/2)

When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.

7.5 /10
$0.01
Honor Guard

Honor Guard

Creature — Human Soldier (1/1)

: Honor Guard gets +0/+1 until end of turn.

0.8 /10
$0.05
Looming Shade

Looming Shade

Creature — Shade (1/1)

: Looming Shade gets +1/+1 until end of turn.

1.7 /10
$0.06
Doomed Necromancer

Doomed Necromancer

Creature — Human Cleric Mercenary (2/2)

, , Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield.

9.2 /10
$1.08
Duct Crawler

Duct Crawler

Creature — Insect (1/1)

: Target creature can't block Duct Crawler this turn.

0.4 /10
$0.05
Lord of the Undead

Lord of the Undead

Creature — Zombie (2/2)

Other Zombie creatures get +1/+1.
, : Return target Zombie card from your graveyard to your hand.

8.9 /10
~$19
Nekrataal

Nekrataal

Creature — Human Assassin (2/1)

First strike
When Nekrataal enters the battlefield, destroy target nonartifact, nonblack creature. That creature can't be regenerated.

6.9 /10
$0.26
Sengir Vampire

Sengir Vampire

Creature — Vampire (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.

4.5 /10
$0.17
Highway Robber

Highway Robber

Creature — Human Mercenary (2/2)

When Highway Robber enters the battlefield, target opponent loses 2 life and you gain 2 life.

1.7 /10
$0.10
Knight of Dusk

Knight of Dusk

Creature — Human Knight (2/2)

: Destroy target creature blocking Knight of Dusk.

2.9 /10
$0.41
Ravenous Rats

Ravenous Rats

Creature — Rat (1/1)

When Ravenous Rats enters the battlefield, target opponent discards a card.

6.8 /10
$0.19
Royal Assassin

Royal Assassin

Creature — Human Assassin (1/1)

: Destroy target tapped creature.

9 /10
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Ascendant Evincar

Ascendant Evincar

Legendary Creature — Phyrexian Vampire Noble (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.

6 /10
$1.01

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