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Luminesce (Tenth Edition)

Luminesce

Tenth Edition — uncommon

Instant

Luminesce rulings:

There are no rulings for Luminesce.

Luminesce (Tenth Edition)

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Surge of Salvation

Surge of Salvation

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You and permanents you control gain hexproof until end of turn. Prevent all damage that black and/or red sources would deal to creatures you control this turn.

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Inquisitors Snare

Inquisitor's Snare

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Prevent all damage target attacking or blocking creature would deal this turn. If that creature is black or red, destroy it.

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Samite Ministration

Samite Ministration

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Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.

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Creature — Treefolk (3/5)

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Artifact Ward

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Enchantment — Aura

Enchant creature
Enchanted creature can't be blocked by artifact creatures.
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Avacyn Guardian Angel

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Flying, vigilance
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Brace for Impact

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Burrenton ForgeTender

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Charm School

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As Charm School enters the battlefield, choose a color and balance Charm School on your head.
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When Charm School falls off your head, sacrifice Charm School.

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Chromatic Armor

Chromatic Armor

Enchantment — Aura

Enchant creature
As Chromatic Armor enters the battlefield, choose a color.
Chromatic Armor enters the battlefield with a sleight counter on it.
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Comeuppance

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Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.

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Energy Field

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Enchantment

Prevent all damage that would be dealt to you by sources you don't control.
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As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker.
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Indentured Oaf

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Iroas God of Victory

Iroas, God of Victory

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Indestructible
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Enchantment

Prevent all damage that would be dealt to creatures you control by sources you control.

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Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

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