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Molimo  Maro Sorcerer (Tenth Edition)

Molimo, Maro-Sorcerer

Tenth Edition — rare

Legendary Creature — Elemental

Sets Molimo, Maro-Sorcerer has been printed in:

Molimo  Maro Sorcerer (Tenth Edition)

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Cards like Molimo, Maro-Sorcerer in Tenth Edition:

Nightmare

Nightmare

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Flying (This creature can't be blocked except by creatures with flying or reach.)
Nightmare's power and toughness are each equal to the number of Swamps you control.

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Scion of the Wild

Scion of the Wild

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Scion of the Wild's power and toughness are each equal to the number of creatures you control.

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Avatar of Might

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If an opponent controls at least four more creatures than you, this spell costs less to cast.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

4.1 /10
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Craw Wurm

Craw Wurm

Creature — Wurm (6/4)

3.3 /10
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Enormous Baloth

Enormous Baloth

Creature — Beast (7/7)

3.3 /10
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Rhox

Rhox

Creature — Rhino Beast (5/5)

You may have Rhox assign its combat damage as though it weren't blocked.
: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

3.6 /10
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Tangle Spider

Tangle Spider

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Verdant Force

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At the beginning of each upkeep, create a 1/1 green Saproling creature token.

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Lands you control have ": Add one mana of any color."

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Mortivore

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Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.
: Regenerate Mortivore.

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Stampeding Wildebeests

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At the beginning of your upkeep, return a green creature you control to its owner's hand.

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Might Weaver

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Creature — Human Wizard (2/1)

: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

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Denizen of the Deep

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When Denizen of the Deep enters the battlefield, return each other creature you control to its owner's hand.

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Lord of the Pit

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Seedborn Muse

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Untap all permanents you control during each other player's untap step.

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First strike (This creature deals combat damage before creatures without first strike.)
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