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Sea Monster (Tenth Edition)

Sea Monster

Tenth Edition — common

Creature — Serpent

Sea Monster (Tenth Edition)

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$0.05

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1.13/10

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Cards like Sea Monster in Tenth Edition:

Aven Windreader

Aven Windreader

Creature — Bird Soldier Wizard (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
: Target player reveals the top card of their library.

0.9 /10
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Scalpelexis

Scalpelexis

Creature — Beast (1/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Scalpelexis deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.

1.8 /10
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Mahamoti Djinn

Mahamoti Djinn

Creature — Djinn (5/6)

Flying (This creature can't be blocked except by creatures with flying or reach.)

2.6 /10
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Air Elemental

Air Elemental

Creature — Elemental (4/4)

Flying

2.5 /10
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Arcanis the Omnipotent

Arcanis the Omnipotent

Legendary Creature — Wizard (3/4)

: Draw three cards.
: Return Arcanis the Omnipotent to its owner's hand.

9.2 /10
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Rootwater Commando

Rootwater Commando

Creature — Merfolk (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

1.8 /10
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Rock Badger

Rock Badger

Creature — Badger Beast (3/3)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

0.2 /10
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Cephalid Constable

Cephalid Constable

Creature — Cephalid Wizard (1/1)

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand.

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Fog Elemental

Fog Elemental

Creature — Elemental (4/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Fog Elemental attacks or blocks, sacrifice it at end of combat.

1.2 /10
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Molimo MaroSorcerer

Molimo, Maro-Sorcerer

Legendary Creature — Elemental (0/0)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

7.1 /10
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Phage the Untouchable

Phage the Untouchable

Legendary Creature — Avatar Minion (4/4)

When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game.
Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated.
Whenever Phage deals combat damage to a player, that player loses the game.

7.6 /10
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Spiketail Hatchling

Spiketail Hatchling

Creature — Drake (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays .

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Wall of Air

Wall of Air

Creature — Wall (1/5)

Defender, flying (This creature can't attack, and it can block creatures with flying.)

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Ambassador Laquatus

Ambassador Laquatus

Legendary Creature — Merfolk Wizard (1/3)

: Target player mills three cards.

4.7 /10
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Ascendant Evincar

Ascendant Evincar

Legendary Creature — Phyrexian Vampire Noble (3/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Other black creatures get +1/+1.
Nonblack creatures get -1/-1.

6 /10
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Aven Fisher

Aven Fisher

Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Aven Fisher dies, you may draw a card.

2.4 /10
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Cloud Sprite

Cloud Sprite

Creature — Faerie (1/1)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Cloud Sprite can block only creatures with flying.

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Crafty Pathmage

Crafty Pathmage

Creature — Human Wizard (1/1)

: Target creature with power 2 or less can't be blocked this turn.

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Dreamborn Muse

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Creature — Spirit (2/2)

At the beginning of each player's upkeep, that player mills X cards, where X is the number of cards in their hand.

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Elven Riders

Elven Riders

Creature — Elf (3/3)

Elven Riders can't be blocked except by Walls and/or creatures with flying.

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