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Serra s Embrace (Tenth Edition)

Serra's Embrace

Tenth Edition — uncommon

Enchantment — Aura

Serra s Embrace (Tenth Edition)

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4.31/10

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Cards like Serra's Embrace in Tenth Edition:

Heart of Light

Heart of Light

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Prevent all damage that would be dealt to and dealt by enchanted creature.

1.9 /10
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Mobilization

Mobilization

Enchantment

Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.

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Pariah

Pariah

Enchantment — Aura

Enchant creature
All damage that would be dealt to you is dealt to enchanted creature instead.

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Angelic Chorus

Angelic Chorus

Enchantment

Whenever a creature enters the battlefield under your control, you gain life equal to its toughness.

8.1 /10
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Aura of Silence

Aura of Silence

Enchantment

Artifact and enchantment spells your opponents cast cost more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.

9.6 /10
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Glorious Anthem

Glorious Anthem

Enchantment

Creatures you control get +1/+1.

8.3 /10
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Rule of Law

Rule of Law

Enchantment

Each player can't cast more than one spell each turn.

9.3 /10
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Story Circle

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Enchantment

As Story Circle enters the battlefield, choose a color.
: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

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Arcane Teachings

Arcane Teachings

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature gets +2/+2 and has ": This creature deals 1 damage to any target."

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Blanchwood Armor

Blanchwood Armor

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.

8.8 /10
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Holy Strength

Holy Strength

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+2.

3.6 /10
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Uncontrollable Anger

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Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)
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Enchanted creature gets +2/+2 and attacks each combat if able.

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Dehydration

Dehydration

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Enchanted creature doesn't untap during its controller's untap step.

1 /10
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Lure

Lure

Enchantment — Aura

Enchant creature
All creatures able to block enchanted creature do so.

8.1 /10
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Pacifism

Pacifism

Enchantment — Aura

Enchant creature
Enchanted creature can't attack or block.

8.2 /10
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Persuasion

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Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
You control enchanted creature.

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Spirit Link

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Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.

8.5 /10
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Grave Pact

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

9.7 /10
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High Ground

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Enchantment

Each creature you control can block an additional creature each combat.

4.1 /10
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March of the Machines

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Enchantment

Each noncreature artifact is an artifact creature with power and toughness each equal to its mana value. (Equipment that's a creature can't equip a creature.)

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